From 9d30d674e6e1703f2a6b5989aac6a17419fff3a3 Mon Sep 17 00:00:00 2001 From: "p.kosyh" Date: Sun, 4 Oct 2009 16:17:56 +0000 Subject: [PATCH] more correct get_sound --- src/sdl-instead/game.c | 7 +++++++ stead/stead.lua | 4 +--- 2 files changed, 8 insertions(+), 3 deletions(-) diff --git a/src/sdl-instead/game.c b/src/sdl-instead/game.c index c01a164..69db63d 100644 --- a/src/sdl-instead/game.c +++ b/src/sdl-instead/game.c @@ -1083,6 +1083,13 @@ void game_sound_player(void) snd = instead_eval("return get_sound()"); if (!snd) return; + + do { /* reset sound */ + char *p = instead_eval("set_sound(nil)"); + if (p) + free(p); + } while(0); + unix_path(snd); w = sound_find(snd); if (!w) diff --git a/stead/stead.lua b/stead/stead.lua index 75083f6..0930970 100644 --- a/stead/stead.lua +++ b/stead/stead.lua @@ -1849,9 +1849,7 @@ function set_music(s, count) end function get_sound() - local ret = game._sound; - game._sound = nil - return ret + return game._sound; end function set_sound(s)