From a620ff92e431d65144494e445a7dfe207c5437a6 Mon Sep 17 00:00:00 2001 From: "p.kosyh" Date: Fri, 11 Sep 2009 09:12:51 +0000 Subject: [PATCH] small cleanup --- Rules.make.standalone | 4 ++-- src/sdl-instead/graphics.c | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/Rules.make.standalone b/Rules.make.standalone index fcd6e87..c5b087f 100644 --- a/Rules.make.standalone +++ b/Rules.make.standalone @@ -14,8 +14,8 @@ LUA_LFLAGS=$(shell pkg-config --libs lua5.1) # for arch linux (may be others) use this # -LUA_CFLAGS=$(shell pkg-config --cflags lua) -LUA_LFLAGS=$(shell pkg-config --libs lua) +# LUA_CFLAGS=$(shell pkg-config --cflags lua) +# LUA_LFLAGS=$(shell pkg-config --libs lua) # SDL_CFLAGS=$(shell sdl-config --cflags) diff --git a/src/sdl-instead/graphics.c b/src/sdl-instead/graphics.c index 976b8c5..8d74998 100644 --- a/src/sdl-instead/graphics.c +++ b/src/sdl-instead/graphics.c @@ -2101,7 +2101,7 @@ static void update_gfx(void *aux) img_t img = (img_t) aux; if (step_nr == -1) return; - game_cursor(-1); + game_cursor(CURSOR_CLEAR); gfx_set_alpha(img, (255 * (step_nr + 1)) / ALPHA_STEPS); gfx_draw(img, 0, 0); game_cursor(CURSOR_DRAW);