From a620ff92e431d65144494e445a7dfe207c5437a6 Mon Sep 17 00:00:00 2001
From: "p.kosyh"
Date: Fri, 11 Sep 2009 09:12:51 +0000
Subject: [PATCH] small cleanup
---
Rules.make.standalone | 4 ++--
src/sdl-instead/graphics.c | 2 +-
2 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/Rules.make.standalone b/Rules.make.standalone
index fcd6e87..c5b087f 100644
--- a/Rules.make.standalone
+++ b/Rules.make.standalone
@@ -14,8 +14,8 @@ LUA_LFLAGS=$(shell pkg-config --libs lua5.1)
# for arch linux (may be others) use this
#
-LUA_CFLAGS=$(shell pkg-config --cflags lua)
-LUA_LFLAGS=$(shell pkg-config --libs lua)
+# LUA_CFLAGS=$(shell pkg-config --cflags lua)
+# LUA_LFLAGS=$(shell pkg-config --libs lua)
#
SDL_CFLAGS=$(shell sdl-config --cflags)
diff --git a/src/sdl-instead/graphics.c b/src/sdl-instead/graphics.c
index 976b8c5..8d74998 100644
--- a/src/sdl-instead/graphics.c
+++ b/src/sdl-instead/graphics.c
@@ -2101,7 +2101,7 @@ static void update_gfx(void *aux)
img_t img = (img_t) aux;
if (step_nr == -1)
return;
- game_cursor(-1);
+ game_cursor(CURSOR_CLEAR);
gfx_set_alpha(img, (255 * (step_nr + 1)) / ALPHA_STEPS);
gfx_draw(img, 0, 0);
game_cursor(CURSOR_DRAW);