From c394a40ccbd4b8db1dd8001ae7c16acf2afa699f Mon Sep 17 00:00:00 2001
From: "p.kosyh"
Date: Tue, 8 Dec 2009 08:26:11 +0000
Subject: [PATCH] sdl_path removed in some places
---
src/sdl-instead/game.c | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/sdl-instead/game.c b/src/sdl-instead/game.c
index c0d7bf5..ca29aa8 100644
--- a/src/sdl-instead/game.c
+++ b/src/sdl-instead/game.c
@@ -1038,7 +1038,7 @@ void game_music_player(void)
instead_eval("return get_music()");
mus = instead_retval(0);
loop = instead_iretval(1);
- mus = sdl_path(mus);
+ unix_path(mus);
instead_clear();
if (mus && loop == -1) { /* disabled, 0 - forever, 1-n - loops */
@@ -1138,7 +1138,7 @@ void game_sound_player(void)
}
instead_eval("set_sound(nil, -1)"); instead_clear();
- snd = sdl_path(snd);
+ unix_path(snd);
w = sound_find(snd);
if (!w)
w = sound_add(snd);
@@ -1261,7 +1261,7 @@ int game_cmd(char *cmd)
pict = instead_retval(0);
instead_clear();
- pict = sdl_path(pict);
+ unix_path(pict);
new_pict = check_new_pict(pict);