From c394a40ccbd4b8db1dd8001ae7c16acf2afa699f Mon Sep 17 00:00:00 2001 From: "p.kosyh" Date: Tue, 8 Dec 2009 08:26:11 +0000 Subject: [PATCH] sdl_path removed in some places --- src/sdl-instead/game.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/sdl-instead/game.c b/src/sdl-instead/game.c index c0d7bf5..ca29aa8 100644 --- a/src/sdl-instead/game.c +++ b/src/sdl-instead/game.c @@ -1038,7 +1038,7 @@ void game_music_player(void) instead_eval("return get_music()"); mus = instead_retval(0); loop = instead_iretval(1); - mus = sdl_path(mus); + unix_path(mus); instead_clear(); if (mus && loop == -1) { /* disabled, 0 - forever, 1-n - loops */ @@ -1138,7 +1138,7 @@ void game_sound_player(void) } instead_eval("set_sound(nil, -1)"); instead_clear(); - snd = sdl_path(snd); + unix_path(snd); w = sound_find(snd); if (!w) w = sound_add(snd); @@ -1261,7 +1261,7 @@ int game_cmd(char *cmd) pict = instead_retval(0); instead_clear(); - pict = sdl_path(pict); + unix_path(pict); new_pict = check_new_pict(pict);