more clever goto from life
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@ -1244,21 +1244,22 @@ function game_life(self)
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local av,v
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stead.in_life_call = true;
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stead.lifes_off = list {}; -- lifes to off
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local m = PLAYER_MOVED
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for i,o in opairs(self.lifes) do
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local vv
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local pre
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o = ref(o);
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if not isDisabled(o) then
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local m = PLAYER_MOVED
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PLAYER_MOVED = false
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vv,pre = call(o,'life');
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if pre or (m ~= PLAYER_MOVED and pre ~= false) then
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if pre or (PLAYER_MOVED and pre ~= false) then
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av = stead.par(' ', av, vv);
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else
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v = stead.par(' ',v, vv);
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end
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end
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end
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end
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if not PLAYER_MOVED then PLAYER_MOVED = m end
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stead.in_life_call = false;
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for i,o in ipairs(stead.lifes_off) do
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lifeoff(o);
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