This commit is contained in:
p.kosyh@gmail.com 2011-04-12 03:54:19 +00:00
parent 2b7b025456
commit db71a05430
2 changed files with 12 additions and 16 deletions

View file

@ -2001,11 +2001,6 @@ void mouse_reset(int hl)
disable_use();
if (motion_mode) {
click_x = -1;
click_y = -1;
}
if (hl)
motion_mode = 0;
old_xref = old_el = NULL;
@ -2065,7 +2060,7 @@ int mouse_filter(int filter)
old_counter = timer_counter;
return 0;
}
/* action: 0 - first click,1 - second, -1 - restore */
int game_click(int x, int y, int action, int filter)
{
int menu_mode = 0;
@ -2075,11 +2070,11 @@ int game_click(int x, int y, int action, int filter)
char buf[1024];
xref_t xref = NULL;
char *xref_txt;
int was_mode = motion_mode;
if (!action) {
click_x = x;
click_y = y;
} else {
} else if (action == 1) {
click_x = -1;
click_y = -1;
}
@ -2087,7 +2082,7 @@ int game_click(int x, int y, int action, int filter)
if (action)
motion_mode = 0;
if (filter && opt_filter && action) {
if (filter && opt_filter && action == 1) {
xref_t new_xref;
struct el *new_elem;
new_xref = look_xref(x, y, &new_elem);
@ -2100,7 +2095,8 @@ int game_click(int x, int y, int action, int filter)
old_xref = NULL;
}
}
if (action) {
if (action == 1) {
xref = old_xref;
elem = old_el;
old_xref = NULL;
@ -2114,7 +2110,8 @@ int game_click(int x, int y, int action, int filter)
(!box_isscroll_up(elem->id) || !box_isscroll_down(elem->id))) {
motion_mode = 1;
motion_id = elem->id;
motion_y =y;
if (!action || !was_mode)
motion_y = y;
return 0;
}
old_xref = xref;
@ -2218,8 +2215,7 @@ int game_click(int x, int y, int action, int filter)
void mouse_restore(void)
{
if (click_x != -1 && click_y != -1)
game_click(click_x, click_y, 0, 0);
game_click(click_x, click_y, -1, 0);
}
void game_cursor(int on)
@ -2922,7 +2918,7 @@ int game_loop(void)
game_restart();
if (old_menu != -1)
game_menu(old_menu);
} else if (game_theme.gfx_mode == GFX_MODE_DIRECT) {
} else if (game_theme.gfx_mode == GFX_MODE_DIRECT && !menu_shown) {
; // nothing todo
} else if (!alt_pressed && (!is_key(&ev, "return") || !is_key(&ev, "enter")
#ifdef S60
@ -3016,7 +3012,7 @@ int game_loop(void)
select_frame(0);
#endif
}
} else if (game_theme.gfx_mode == GFX_MODE_DIRECT) {
} else if (game_theme.gfx_mode == GFX_MODE_DIRECT && !menu_shown) {
; // nothing todo
} else if (ev.type == MOUSE_DOWN) {
if (ev.code != 1)

View file

@ -5,7 +5,7 @@ sprite = {
system_type = true;
ini = function(s)
if type(s.load) == 'function' then
if type(s.init) == 'function' then
sprites_free();
sprite.init();
end