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cache.c
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cache of img for layouts
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2010-01-23 06:21:53 +00:00 |
cache.h
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cache of img for layouts
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2010-01-23 06:21:53 +00:00 |
config.c
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first buggy videomode switching support
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2009-10-24 12:48:41 +00:00 |
config.h
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more mode support
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2009-10-24 15:57:08 +00:00 |
COPYING
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first commit
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2009-02-21 10:52:44 +00:00 |
externals.h
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extra headers removed
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2009-11-29 07:57:59 +00:00 |
game.c
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anigif while menu bug
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2010-01-27 11:20:41 +00:00 |
game.h
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alt-r
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2010-01-16 19:22:22 +00:00 |
graphics.c
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anigif while menu bug
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2010-01-27 11:20:41 +00:00 |
graphics.h
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anigif while menu bug
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2010-01-27 11:20:41 +00:00 |
input.c
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broken mouse focus in win
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2010-01-15 18:41:59 +00:00 |
input.h
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cursor out of window, more contrast
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2009-09-10 10:54:32 +00:00 |
instead.c
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more reliable mouse in timer
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2010-01-23 15:30:48 +00:00 |
instead.h
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autosave from game
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2009-11-14 18:10:10 +00:00 |
internals.h
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cache of img for layouts
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2010-01-23 06:21:53 +00:00 |
list.h
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cache of img for layouts
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2010-01-23 06:21:53 +00:00 |
main.c
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more clever 'unknown option'
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2010-01-24 13:14:32 +00:00 |
Makefile
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cache of img for layouts
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2010-01-23 06:21:53 +00:00 |
menu.c
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menu fixes
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2010-01-21 18:40:33 +00:00 |
menu.h
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default locale logic
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2009-09-05 05:06:24 +00:00 |
resources.rc
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better icon, io object in stead
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2009-09-25 06:20:40 +00:00 |
SDL_anigif.c
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animated gfx
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2009-10-04 12:37:57 +00:00 |
SDL_anigif.h
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anigif next stage..
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2009-10-02 17:18:09 +00:00 |
SDL_gfxBlitFunc.c
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combined images
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2009-11-10 13:16:59 +00:00 |
SDL_gfxBlitFunc.h
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combined images
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2009-11-10 13:16:59 +00:00 |
SDL_rotozoom.c
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0.8.5 version
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2009-08-26 05:25:53 +00:00 |
SDL_rotozoom.h
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0.8.5 version
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2009-08-26 05:25:53 +00:00 |
sound.c
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snd vol hack
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2010-01-07 11:20:49 +00:00 |
sound.h
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snd player fix
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2009-11-22 17:34:25 +00:00 |
themes.c
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return broken hidden games and themes
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2010-01-23 20:37:24 +00:00 |
themes.h
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themes_rename
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2009-11-20 08:09:20 +00:00 |
unix.c
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save slots into game/saves if game/saves exists
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2009-12-13 08:48:41 +00:00 |
util.c
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experemental kbd input... he he he... ;)
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2010-01-20 20:55:09 +00:00 |
util.h
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checking for empty slot name and game name
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2010-01-19 07:48:53 +00:00 |
windows.c
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save slots into game/saves if game/saves exists
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2009-12-13 08:48:41 +00:00 |