steed/src/sdl-instead/SDL_gfxBlitFunc.c
2011-02-19 13:23:09 +00:00

577 lines
12 KiB
C

/*
SDL_gfxBlitFunc: custom blitters (part of SDL_gfx library)
LGPL (c) A. Schiffler
*/
#include "SDL_gfxBlitFunc.h"
/*!
\brief Alpha adjustment table for custom blitter.
The table provides values for a modified, non-linear
transfer function which maintain brightness.
*/
static unsigned int GFX_ALPHA_ADJUST_ARRAY[256] = {
0, /* 0 */
15, /* 1 */
22, /* 2 */
27, /* 3 */
31, /* 4 */
35, /* 5 */
39, /* 6 */
42, /* 7 */
45, /* 8 */
47, /* 9 */
50, /* 10 */
52, /* 11 */
55, /* 12 */
57, /* 13 */
59, /* 14 */
61, /* 15 */
63, /* 16 */
65, /* 17 */
67, /* 18 */
69, /* 19 */
71, /* 20 */
73, /* 21 */
74, /* 22 */
76, /* 23 */
78, /* 24 */
79, /* 25 */
81, /* 26 */
82, /* 27 */
84, /* 28 */
85, /* 29 */
87, /* 30 */
88, /* 31 */
90, /* 32 */
91, /* 33 */
93, /* 34 */
94, /* 35 */
95, /* 36 */
97, /* 37 */
98, /* 38 */
99, /* 39 */
100, /* 40 */
102, /* 41 */
103, /* 42 */
104, /* 43 */
105, /* 44 */
107, /* 45 */
108, /* 46 */
109, /* 47 */
110, /* 48 */
111, /* 49 */
112, /* 50 */
114, /* 51 */
115, /* 52 */
116, /* 53 */
117, /* 54 */
118, /* 55 */
119, /* 56 */
120, /* 57 */
121, /* 58 */
122, /* 59 */
123, /* 60 */
124, /* 61 */
125, /* 62 */
126, /* 63 */
127, /* 64 */
128, /* 65 */
129, /* 66 */
130, /* 67 */
131, /* 68 */
132, /* 69 */
133, /* 70 */
134, /* 71 */
135, /* 72 */
136, /* 73 */
137, /* 74 */
138, /* 75 */
139, /* 76 */
140, /* 77 */
141, /* 78 */
141, /* 79 */
142, /* 80 */
143, /* 81 */
144, /* 82 */
145, /* 83 */
146, /* 84 */
147, /* 85 */
148, /* 86 */
148, /* 87 */
149, /* 88 */
150, /* 89 */
151, /* 90 */
152, /* 91 */
153, /* 92 */
153, /* 93 */
154, /* 94 */
155, /* 95 */
156, /* 96 */
157, /* 97 */
158, /* 98 */
158, /* 99 */
159, /* 100 */
160, /* 101 */
161, /* 102 */
162, /* 103 */
162, /* 104 */
163, /* 105 */
164, /* 106 */
165, /* 107 */
165, /* 108 */
166, /* 109 */
167, /* 110 */
168, /* 111 */
168, /* 112 */
169, /* 113 */
170, /* 114 */
171, /* 115 */
171, /* 116 */
172, /* 117 */
173, /* 118 */
174, /* 119 */
174, /* 120 */
175, /* 121 */
176, /* 122 */
177, /* 123 */
177, /* 124 */
178, /* 125 */
179, /* 126 */
179, /* 127 */
180, /* 128 */
181, /* 129 */
182, /* 130 */
182, /* 131 */
183, /* 132 */
184, /* 133 */
184, /* 134 */
185, /* 135 */
186, /* 136 */
186, /* 137 */
187, /* 138 */
188, /* 139 */
188, /* 140 */
189, /* 141 */
190, /* 142 */
190, /* 143 */
191, /* 144 */
192, /* 145 */
192, /* 146 */
193, /* 147 */
194, /* 148 */
194, /* 149 */
195, /* 150 */
196, /* 151 */
196, /* 152 */
197, /* 153 */
198, /* 154 */
198, /* 155 */
199, /* 156 */
200, /* 157 */
200, /* 158 */
201, /* 159 */
201, /* 160 */
202, /* 161 */
203, /* 162 */
203, /* 163 */
204, /* 164 */
205, /* 165 */
205, /* 166 */
206, /* 167 */
206, /* 168 */
207, /* 169 */
208, /* 170 */
208, /* 171 */
209, /* 172 */
210, /* 173 */
210, /* 174 */
211, /* 175 */
211, /* 176 */
212, /* 177 */
213, /* 178 */
213, /* 179 */
214, /* 180 */
214, /* 181 */
215, /* 182 */
216, /* 183 */
216, /* 184 */
217, /* 185 */
217, /* 186 */
218, /* 187 */
218, /* 188 */
219, /* 189 */
220, /* 190 */
220, /* 191 */
221, /* 192 */
221, /* 193 */
222, /* 194 */
222, /* 195 */
223, /* 196 */
224, /* 197 */
224, /* 198 */
225, /* 199 */
225, /* 200 */
226, /* 201 */
226, /* 202 */
227, /* 203 */
228, /* 204 */
228, /* 205 */
229, /* 206 */
229, /* 207 */
230, /* 208 */
230, /* 209 */
231, /* 210 */
231, /* 211 */
232, /* 212 */
233, /* 213 */
233, /* 214 */
234, /* 215 */
234, /* 216 */
235, /* 217 */
235, /* 218 */
236, /* 219 */
236, /* 220 */
237, /* 221 */
237, /* 222 */
238, /* 223 */
238, /* 224 */
239, /* 225 */
240, /* 226 */
240, /* 227 */
241, /* 228 */
241, /* 229 */
242, /* 230 */
242, /* 231 */
243, /* 232 */
243, /* 233 */
244, /* 234 */
244, /* 235 */
245, /* 236 */
245, /* 237 */
246, /* 238 */
246, /* 239 */
247, /* 240 */
247, /* 241 */
248, /* 242 */
248, /* 243 */
249, /* 244 */
249, /* 245 */
250, /* 246 */
250, /* 247 */
251, /* 248 */
251, /* 249 */
252, /* 250 */
252, /* 251 */
253, /* 252 */
253, /* 253 */
254, /* 254 */
255 /* 255 */
};
/*!
\brief Internal blitter using adjusted destination alpha during RGBA->RGBA blits.
Performs the blit based on the 'info' structure and applies the transfer function
to the destination 'a' values.
\param info The blit info to use.
*/
void _SDL_gfxBlitBlitterRGBA(SDL_gfxBlitInfo * info)
{
int width = info->d_width;
int height = info->d_height;
Uint8 *src = info->s_pixels;
int srcskip = info->s_skip;
Uint8 *dst = info->d_pixels;
int dstskip = info->d_skip;
SDL_PixelFormat *srcfmt = info->src;
SDL_PixelFormat *dstfmt = info->dst;
int srcbpp = srcfmt->BytesPerPixel;
int dstbpp = dstfmt->BytesPerPixel;
while (height--) {
GFX_DUFFS_LOOP4( {
Uint32 pixel;
unsigned sR;
unsigned sG;
unsigned sB;
unsigned sA;
unsigned dR;
unsigned dG;
unsigned dB;
unsigned dA;
unsigned sAA;
GFX_DISEMBLE_RGBA(src, srcbpp, srcfmt, pixel, sR, sG, sB, sA);
GFX_DISEMBLE_RGBA(dst, dstbpp, dstfmt, pixel, dR, dG, dB, dA);
sAA=GFX_ALPHA_ADJUST_ARRAY[sA & 255];
GFX_ALPHA_BLEND(sR, sG, sB, sAA, dR, dG, dB);
dA |= sAA;
GFX_ASSEMBLE_RGBA(dst, dstbpp, dstfmt, dR, dG, dB, dA);
src += srcbpp; dst += dstbpp;
}, width);
src += srcskip;
dst += dstskip;
}
}
/*!
\brief Internal blitter setup wrapper for RGBA->RGBA blits.
Sets up the blitter info based on the 'src' and 'dst' surfaces and rectangles.
\param src The source surface.
\param srcrect The source rectangle.
\param dst The destination surface.
\param dstrect The destination rectangle.
\returns Returns 1 if blit was performed, 0 otherwise.
*/
int _SDL_gfxBlitRGBACall(SDL_Surface * src, SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstrect)
{
/*
* Set up source and destination buffer pointers, then blit
*/
if (srcrect->w && srcrect->h) {
SDL_gfxBlitInfo info;
/*
* Set up the blit information
*/
#if (SDL_MINOR_VERSION == 3)
info.s_pixels = (Uint8 *) src->pixels + (Uint16) srcrect->y * src->pitch + (Uint16) srcrect->x * src->format->BytesPerPixel;
#else
info.s_pixels = (Uint8 *) src->pixels + src->offset + (Uint16) srcrect->y * src->pitch + (Uint16) srcrect->x * src->format->BytesPerPixel;
#endif
info.s_width = srcrect->w;
info.s_height = srcrect->h;
info.s_skip = src->pitch - info.s_width * src->format->BytesPerPixel;
#if (SDL_MINOR_VERSION == 3)
info.d_pixels = (Uint8 *) dst->pixels + (Uint16) dstrect->y * dst->pitch + (Uint16) dstrect->x * dst->format->BytesPerPixel;
#else
info.d_pixels = (Uint8 *) dst->pixels + dst->offset + (Uint16) dstrect->y * dst->pitch + (Uint16) dstrect->x * dst->format->BytesPerPixel;
#endif
info.d_width = dstrect->w;
info.d_height = dstrect->h;
info.d_skip = dst->pitch - info.d_width * dst->format->BytesPerPixel;
info.aux_data = NULL;
info.src = src->format;
info.table = NULL;
info.dst = dst->format;
/*
* Run the actual software blitter
*/
_SDL_gfxBlitBlitterRGBA(&info);
return 1;
}
return (0);
}
/*!
\brief Blitter for RGBA->RGBA blits with alpha adjustment.
Verifies the input 'src' and 'dst' surfaces and rectangles and performs blit.
The destination clip rectangle is honored.
\param src The source surface.
\param srcrect The source rectangle.
\param dst The destination surface.
\param dstrect The destination rectangle.
\returns Returns 1 if blit was performed, 0 otherwise, or -1 if an error occured.
*/
int SDL_gfxBlitRGBA(SDL_Surface * src, SDL_Rect * srcrect, SDL_Surface * dst, SDL_Rect * dstrect)
{
SDL_Rect sr, dr;
int srcx, srcy, w, h;
/*
* Make sure the surfaces aren't locked
*/
if (!src || !dst) {
SDL_SetError("SDL_UpperBlit: passed a NULL surface");
return (-1);
}
if (src->locked || dst->locked) {
SDL_SetError("Surfaces must not be locked during blit");
return (-1);
}
/*
* If the destination rectangle is NULL, use the entire dest surface
*/
if (dstrect == NULL) {
dr.x = dr.y = 0;
dr.w = dst->w;
dr.h = dst->h;
} else {
dr = *dstrect;
}
/*
* Clip the source rectangle to the source surface
*/
if (srcrect) {
int maxw, maxh;
srcx = srcrect->x;
w = srcrect->w;
if (srcx < 0) {
w += srcx;
dr.x -= srcx;
srcx = 0;
}
maxw = src->w - srcx;
if (maxw < w)
w = maxw;
srcy = srcrect->y;
h = srcrect->h;
if (srcy < 0) {
h += srcy;
dr.y -= srcy;
srcy = 0;
}
maxh = src->h - srcy;
if (maxh < h)
h = maxh;
} else {
srcx = srcy = 0;
w = src->w;
h = src->h;
}
/*
* Clip the destination rectangle against the clip rectangle
*/
{
SDL_Rect *clip = &dst->clip_rect;
int dx, dy;
dx = clip->x - dr.x;
if (dx > 0) {
w -= dx;
dr.x += dx;
srcx += dx;
}
dx = dr.x + w - clip->x - clip->w;
if (dx > 0)
w -= dx;
dy = clip->y - dr.y;
if (dy > 0) {
h -= dy;
dr.y += dy;
srcy += dy;
}
dy = dr.y + h - clip->y - clip->h;
if (dy > 0)
h -= dy;
}
if (w > 0 && h > 0) {
sr.x = srcx;
sr.y = srcy;
sr.w = dr.w = w;
sr.h = dr.h = h;
return (_SDL_gfxBlitRGBACall(src, &sr, dst, &dr));
}
return 0;
}
/*!
\brief Sets the alpha channel in a 32 bit surface.
Helper function that sets the alpha channel in a 32 bit surface
to a constant value.
Only 32 bit surfaces can be used with this function.
\param src Pointer to the target surface to change.
\param a The alpha value to set.
\return Returns 1 if alpha was changed, 0 otherwise.
*/
int SDL_gfxSetAlpha(SDL_Surface *src, Uint8 a)
{
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
Uint16 alpha_offset = 0;
#else
Uint16 alpha_offset = 3;
#endif
Uint16 i, j;
/* Check if we have a 32bit surface */
if ( (src) && (src->format) && (src->format->BytesPerPixel==4) ) {
/* Lock and process */
if ( SDL_LockSurface(src) == 0 ) {
Uint8 *pixels = (Uint8 *)src->pixels;
Uint16 row_skip = (src->pitch - (4*src->w));
pixels += alpha_offset;
for ( i=0; i<src->h; i++ ) {
for ( j=0; j<src->w; j++ ) {
*pixels = a;
pixels += 4;
}
pixels += row_skip;
}
SDL_UnlockSurface(src);
}
return 1;
} else {
return 0;
}
}
/*!
\brief Multiply the alpha channel in a 32bit surface.
Helper function that multiplies the alpha channel in a 32 bit surface
with a constant value. The final alpha is always scaled to the range
0-255 (i.e. the factor is a/256).
Only 32 bit surfaces can be used with this function.
\param src Pointer to the target surface to change.
\param a The alpha value to multiply with.
\return Returns 1 if alpha was changed, 0 otherwise.
*/
int SDL_gfxMultiplyAlpha(SDL_Surface *src, Uint8 a)
{
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
Uint16 alpha_offset = 0;
#else
Uint16 alpha_offset = 3;
#endif
Uint16 i, j;
/* Check if we have a 32bit surface */
if ( (src) && (src->format) && (src->format->BytesPerPixel==4) && (a!=255) ) {
/* Lock and process */
if ( SDL_LockSurface(src) == 0 ) {
Uint8 *pixels = (Uint8 *)src->pixels;
Uint16 row_skip = (src->pitch - (4*src->w));
pixels += alpha_offset;
for ( i=0; i<src->h; i++ ) {
for ( j=0; j<src->w; j++ ) {
*pixels = (Uint8)(((int)(*pixels)*a)>>8);
pixels += 4;
}
pixels += row_skip;
}
SDL_UnlockSurface(src);
}
return 1;
}
return 0;
}