mirror of
https://github.com/historicalsource/zork2
synced 2024-07-01 06:15:18 +03:00
923 lines
18 KiB
Plaintext
923 lines
18 KiB
Plaintext
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Combined ZIL Compiler Ver 2.0 (MIM)
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-----------------------------------
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Input file: SS:<ZORK2>ZORK2.ZIL.18
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Input file: SS:<ZORK2>GMACROS.ZIL.7
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Compiling routine: ZPROB
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Compiling routine: RANDOM-ELEMENT
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Compiling routine: PICK-ONE
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Input file: SS:<ZORK2>GSYNTAX.ZIL.154
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Input file: SS:<ZORK2>2DUNGEON.ZIL.79
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Compiling routine: GO
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Compiling routine: HEDGES-F
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Compiling routine: LT-CRACK-PSEUDO
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Compiling routine: CC-CRACK-PSEUDO
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Compiling routine: GLOBAL-MENHIR-F
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Compiling routine: GLOBAL-CERBERUS-F
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Compiling routine: CRACK-PSEUDO
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Compiling routine: ALICE-HOLE
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Compiling routine: SLOT-F
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Compiling routine: TEAPOT-F
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Compiling routine: ROSE-F
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Compiling routine: FOOTPAD-F
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Compiling routine: COMPASS-F
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Input file: SS:<ZORK2>GGLOBALS.ZIL.67
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Compiling routine: NOT-HERE-OBJECT-F
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Compiling routine: NOT-HERE-PRINT
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Compiling routine: NULL-F
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Compiling routine: STAIRS-F
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Compiling routine: SAILOR-FCN
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Compiling routine: GROUND-FUNCTION
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Compiling routine: GRUE-FUNCTION
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Compiling routine: CRETIN-FCN
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Compiling routine: PATH-OBJECT
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Compiling routine: ZORKMID-FUNCTION
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Input file: SS:<ZORK2>GCLOCK.ZIL.7
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Compiling routine: QUEUE
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Compiling routine: INT
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Compiling routine: CLOCKER
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Input file: SS:<ZORK2>GMAIN.ZIL.41
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Compiling routine: MAIN-LOOP
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Compiling routine: MAIN-LOOP-1
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Compiling routine: PERFORM
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Input file: SS:<ZORK2>GPARSER.ZIL.41
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Compiling routine: PARSER
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Compiling routine: STUFF
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Compiling routine: INBUF-STUFF
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Compiling routine: INBUF-ADD
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Compiling routine: WT?
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Compiling routine: CLAUSE
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Compiling routine: NUMBER?
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Compiling routine: ORPHAN-MERGE
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Compiling routine: ACLAUSE-WIN
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Compiling routine: NCLAUSE-WIN
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Compiling routine: WORD-PRINT
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Compiling routine: UNKNOWN-WORD
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Compiling routine: CANT-USE
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Compiling routine: SYNTAX-CHECK
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Compiling routine: CANT-ORPHAN
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Compiling routine: ORPHAN
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Compiling routine: THING-PRINT
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Compiling routine: BUFFER-PRINT
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Compiling routine: PREP-PRINT
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Compiling routine: CLAUSE-COPY
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Compiling routine: CLAUSE-ADD
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Compiling routine: PREP-FIND
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Compiling routine: SYNTAX-FOUND
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Compiling routine: GWIM
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Compiling routine: SNARF-OBJECTS
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Compiling routine: BUT-MERGE
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Compiling routine: SNARFEM
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Compiling routine: GET-OBJECT
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Compiling routine: WHICH-PRINT
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Compiling routine: GLOBAL-CHECK
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Compiling routine: DO-SL
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Compiling routine: SEARCH-LIST
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Compiling routine: OBJ-FOUND
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Compiling routine: TAKE-CHECK
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Compiling routine: ITAKE-CHECK
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Compiling routine: MANY-CHECK
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Compiling routine: ZMEMQ
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Compiling routine: ZMEMQB
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Compiling routine: LIT?
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Compiling routine: THIS-IT?
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Compiling routine: ACCESSIBLE?
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Compiling routine: META-LOC
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Input file: SS:<ZORK2>GVERBS.ZIL.440
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Compiling routine: V-VERBOSE
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Compiling routine: V-BRIEF
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Compiling routine: V-SUPER-BRIEF
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Compiling routine: V-INVENTORY
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Compiling routine: FINISH
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Compiling routine: V-QUIT
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Compiling routine: V-RESTART
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Compiling routine: V-RESTORE
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Compiling routine: V-SAVE
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Compiling routine: V-SCRIPT
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Compiling routine: V-UNSCRIPT
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Compiling routine: V-VERSION
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Compiling routine: V-VERIFY
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Compiling routine: V-COMMAND-FILE
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Compiling routine: V-RANDOM
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Compiling routine: V-RECORD
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Compiling routine: V-UNRECORD
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Compiling routine: V-ADVENT
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Compiling routine: V-ALARM
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Compiling routine: V-ANSWER
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Compiling routine: V-ATTACK
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Compiling routine: V-BACK
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Compiling routine: V-BLAST
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Compiling routine: PRE-BOARD
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Compiling routine: V-BOARD
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Compiling routine: V-BREATHE
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Compiling routine: V-BRUSH
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Compiling routine: V-BUG
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Compiling routine: TELL-NO-PRSI
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Compiling routine: PRE-BURN
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Compiling routine: V-BURN
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Compiling routine: V-CHOMP
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Compiling routine: V-CLIMB-DOWN
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Compiling routine: V-CLIMB-FOO
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Compiling routine: V-CLIMB-ON
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Compiling routine: V-CLIMB-UP
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Compiling routine: V-CLOSE
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Compiling routine: V-COMMAND
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Compiling routine: V-COUNT
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Compiling routine: V-CROSS
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Compiling routine: V-CURSES
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Compiling routine: V-CUT
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Compiling routine: V-DEFLATE
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Compiling routine: V-DIG
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Compiling routine: V-DISEMBARK
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Compiling routine: V-DISENCHANT
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Compiling routine: V-DRINK
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Compiling routine: V-DRINK-FROM
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Compiling routine: PRE-DROP
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Compiling routine: V-DROP
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Compiling routine: V-EAT
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Compiling routine: HIT-SPOT
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Compiling routine: V-ECHO
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Compiling routine: V-ENCHANT
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Compiling routine: REMOVE-CAREFULLY
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Compiling routine: V-ENTER
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Compiling routine: V-EXAMINE
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Compiling routine: V-EXIT
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Compiling routine: V-EXORCISE
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Compiling routine: PRE-FILL
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Compiling routine: V-FILL
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Compiling routine: V-FIND
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Compiling routine: V-FOLLOW
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Compiling routine: V-FROBOZZ
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Compiling routine: PRE-GIVE
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Compiling routine: V-GIVE
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Compiling routine: V-HATCH
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Compiling routine: V-HELLO
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Compiling routine: V-INCANT
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Compiling routine: V-INFLATE
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Compiling routine: V-KICK
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Compiling routine: V-KISS
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Compiling routine: V-KNOCK
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Compiling routine: V-LAMP-OFF
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Compiling routine: V-LAMP-ON
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Compiling routine: V-LAUNCH
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Compiling routine: V-LEAN-ON
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Compiling routine: V-LEAP
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Compiling routine: V-LEAVE
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Compiling routine: V-LISTEN
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Compiling routine: V-LOCK
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Compiling routine: V-LOOK
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Compiling routine: V-LOOK-BEHIND
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Compiling routine: V-LOOK-INSIDE
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Compiling routine: V-LOOK-ON
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Compiling routine: V-LOOK-UNDER
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Compiling routine: V-LOWER
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Compiling routine: V-MAKE
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Compiling routine: V-MELT
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Compiling routine: PRE-MOVE
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Compiling routine: V-MOVE
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Compiling routine: V-MUMBLE
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Compiling routine: PRE-MUNG
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Compiling routine: V-MUNG
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Compiling routine: V-ODYSSEUS
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Compiling routine: V-OIL
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Compiling routine: V-OPEN
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Compiling routine: V-OVERBOARD
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Compiling routine: V-PICK
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Compiling routine: V-PLAY
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Compiling routine: V-PLUG
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Compiling routine: V-POUR-ON
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Compiling routine: V-PRAY
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Compiling routine: V-PUMP
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Compiling routine: V-PUSH
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Compiling routine: V-PUSH-TO
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Compiling routine: PRE-PUT
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Compiling routine: V-PUT
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Compiling routine: V-PUT-BEHIND
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Compiling routine: V-PUT-ON
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Compiling routine: V-PUT-UNDER
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Compiling routine: V-RAISE
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Compiling routine: V-RAPE
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Compiling routine: PRE-READ
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Compiling routine: V-READ
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Compiling routine: V-READ-PAGE
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Compiling routine: V-REPENT
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Compiling routine: V-REPLY
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Compiling routine: V-RING
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Compiling routine: V-RUB
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Compiling routine: V-SAY
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Compiling routine: V-SEARCH
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Compiling routine: V-SEND
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Compiling routine: PRE-SGIVE
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Compiling routine: V-SGIVE
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Compiling routine: V-SHAKE
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Compiling routine: SHAKE-LOOP
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Compiling routine: V-SKIP
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Compiling routine: V-SMELL
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Compiling routine: V-SPIN
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Compiling routine: V-SPRAY
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Compiling routine: V-SQUEEZE
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Compiling routine: V-SSPRAY
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Compiling routine: V-STAB
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Compiling routine: V-STAND
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Compiling routine: V-STAY
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Compiling routine: V-STRIKE
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Compiling routine: V-SWIM
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Compiling routine: V-SWING
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Compiling routine: PRE-TAKE
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Compiling routine: V-TAKE
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Compiling routine: V-TELL
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Compiling routine: V-THROUGH
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Compiling routine: V-THROW
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Compiling routine: V-THROW-OFF
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Compiling routine: V-TIE
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Compiling routine: V-TIE-UP
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Compiling routine: V-TREASURE
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Compiling routine: PRE-TURN
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Compiling routine: V-TURN
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Compiling routine: V-UNLOCK
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Compiling routine: V-UNTIE
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Compiling routine: V-WAIT
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Compiling routine: V-WALK
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Compiling routine: V-WALK-AROUND
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Compiling routine: V-WALK-TO
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Compiling routine: V-WAVE
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Compiling routine: V-WEAR
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Compiling routine: V-WIN
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Compiling routine: V-WIND
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Compiling routine: V-WISH
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Compiling routine: V-YELL
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Compiling routine: V-ZORK
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Compiling routine: V-FIRST-LOOK
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Compiling routine: DESCRIBE-ROOM
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Compiling routine: DESCRIBE-OBJECTS
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Compiling routine: DESCRIBE-OBJECT
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Compiling routine: PRINT-CONTENTS
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Compiling routine: PRINT-CONT
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Compiling routine: FIRSTER
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Compiling routine: SEE-INSIDE?
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Compiling routine: SCORE-UPD
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Compiling routine: SCORE-OBJ
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Compiling routine: YES?
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Compiling routine: ITAKE
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Compiling routine: IDROP
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Compiling routine: CCOUNT
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Compiling routine: WEIGHT
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Compiling routine: HACK-HACK
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Compiling routine: NO-GO-TELL
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Compiling routine: GOTO
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Compiling routine: LKP
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Compiling routine: DO-WALK
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Compiling routine: GLOBAL-IN?
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Compiling routine: FIND-IN
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Compiling routine: HELD?
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Compiling routine: OTHER-SIDE
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Compiling routine: MUNG-ROOM
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Compiling routine: THIS-IS-IT
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Input file: SS:<ZORK2>2ACTIONS.ZIL.107
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Compiling routine: SWORD-FCN
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Compiling routine: I-SWORD
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Compiling routine: INFESTED?
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Compiling routine: CAROUSEL-ROOM-FCN
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Compiling routine: VIOLIN-FCN
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Compiling routine: OPEN-CLOSE
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Compiling routine: BALLOON-FCN
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Compiling routine: I-BALLOON
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Compiling routine: BALLOON-BURN
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Compiling routine: PUT-BALLOON
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Compiling routine: RISE-AND-SHINE
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Compiling routine: DECLINE-AND-FALL
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Compiling routine: BCONTENTS
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Compiling routine: WIRE-FCN
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Compiling routine: I-BURNUP
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Compiling routine: SAFE-ROOM-FCN
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Compiling routine: SAFE-FCN
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Compiling routine: BRICK-FCN
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Compiling routine: FUSE-FCN
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Compiling routine: I-FUSE
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Compiling routine: I-SAFE
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Compiling routine: I-LEDGE
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Compiling routine: LEDGE-FCN
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Compiling routine: I-GNOME
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Compiling routine: GNOME-FCN
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Compiling routine: I-NERVOUS
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Compiling routine: PURPLE-BOOK-FCN
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Compiling routine: RANDOM-BOOK
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Compiling routine: HEAD-FCN
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Compiling routine: CRYPT-ANTEROOM-FCN
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Compiling routine: CRYPT-ROOM-FCN
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Compiling routine: DIM-DOOR-APPEARS
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Compiling routine: CRYPT-OBJECT
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Compiling routine: CRYPT-DOOR-FCN
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Compiling routine: TOMB-PSEUDO
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Compiling routine: DIM-DOOR-FCN
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Compiling routine: REPELLENT-FCN
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Compiling routine: I-SPRAY
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Compiling routine: ZORK3-FCN
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Compiling routine: I-BUCKET
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Compiling routine: WATER-FCN
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Compiling routine: PUDDLE
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Compiling routine: BUCKET-FCN
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Compiling routine: PASS-THE-BUCKET
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Compiling routine: POSTS-ROOM-FCN
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Compiling routine: EATME-FCN
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Compiling routine: CAKE-CRUMBLE
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Compiling routine: CAKE-FCN
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Compiling routine: CANDY-FCN
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Compiling routine: TOP-ETCHINGS-F
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Compiling routine: BOTTOM-ETCHINGS-F
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Compiling routine: CUBE-F
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Compiling routine: FIXED-FONT-ON
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Compiling routine: FIXED-FONT-OFF
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Compiling routine: POOL-FCN
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Compiling routine: FLASK-FCN
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Compiling routine: PLEAK
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Compiling routine: ICEBOOM
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Compiling routine: MAGNET-ROOM-FCN
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Compiling routine: MAGNET-ROOM-EXIT
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Compiling routine: BUTTONS
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Compiling routine: SPHERE-FCN
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Compiling routine: I-SPHERE
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Compiling routine: IN-CAGE-FCN
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Compiling routine: ROBOT-FCN
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Compiling routine: BILLS-OBJECT
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Compiling routine: BKLEAVEE
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Compiling routine: BKLEAVEW
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Compiling routine: DEPOSITORY-FCN
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Compiling routine: TELLER-ROOM
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Compiling routine: SCOL-OBJECT
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Compiling routine: GET-WALL
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Compiling routine: SCOLWALL
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Compiling routine: SCOL-GO
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Compiling routine: SCOL-OBJ
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Compiling routine: SCOL-THROUGH
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Compiling routine: I-CURTAIN
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Compiling routine: I-ZGNOME
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Compiling routine: BOX-F
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Compiling routine: ZGNOME-FCN
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||
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Compiling routine: I-ZGNOME-OUT
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Compiling routine: BOMB?
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||
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Compiling routine: GO&LOOK
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Compiling routine: TINY-ROOM-FCN
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||
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Compiling routine: DREARY-ROOM-FCN
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||
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Compiling routine: PCHECK
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||
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Compiling routine: P-DOOR
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||
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Compiling routine: PLID
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Compiling routine: PKH
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Compiling routine: PKH-FCN
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||
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Compiling routine: PLID-FCN
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Compiling routine: ROOM?
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||
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Compiling routine: PALANTIR
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Compiling routine: DEAD-PALANTIR
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||
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Compiling routine: GLOBAL-PALANTIRS
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||
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Compiling routine: PALANTIR-LOOK
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Compiling routine: PWINDOW-FCN
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Compiling routine: PDOOR-FCN
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||
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Compiling routine: PKEY-FCN
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||
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Compiling routine: PLACE-MAT-FCN
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||
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Compiling routine: WISH-FCN
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||
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Compiling routine: WELL-FCN
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||
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Compiling routine: MATCH-FCN
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||
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Compiling routine: I-MATCH
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||
|
Compiling routine: LANTERN
|
||
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Compiling routine: I-LANTERN
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||
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Compiling routine: LIGHT-INT
|
||
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Compiling routine: RIDDLE-ROOM-FCN
|
||
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Compiling routine: RIDDLE-DOOR-FCN
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||
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Compiling routine: RIDDLE-PSEUDO
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||
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Compiling routine: MAGIC-ACTOR
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||
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Compiling routine: RANDOM-WALK
|
||
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Compiling routine: FORCE-FIGHT
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||
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Compiling routine: DWINDOW-DESC
|
||
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Compiling routine: DWINDOW-FCN
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||
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Compiling routine: DIAMOND-MOTION
|
||
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Compiling routine: DIAMOND-LOSS
|
||
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Compiling routine: CERBERUS-FCN
|
||
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Compiling routine: COLLAR-FCN
|
||
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Compiling routine: GLACIER-FCN
|
||
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Compiling routine: GLACIER-ROOM-FCN
|
||
|
Compiling routine: DRAGON-FCN
|
||
|
Compiling routine: HELLO?
|
||
|
Compiling routine: FIND-TARGET
|
||
|
Compiling routine: I-DRAGON
|
||
|
Compiling routine: DRAGON-LEAVES
|
||
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Compiling routine: I-GARDEN
|
||
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Compiling routine: GARDEN-ROOM-FCN
|
||
|
Compiling routine: GLOBAL-UNICORN-FCN
|
||
|
Compiling routine: UNICORN-FCN
|
||
|
Compiling routine: GAZEBO-FCN
|
||
|
Compiling routine: CHEST-FCN
|
||
|
Compiling routine: PRINCESS-FCN
|
||
|
Compiling routine: I-PRINCESS
|
||
|
Compiling routine: I-UNICORN
|
||
|
Compiling routine: MENHIR-ROOM-FCN
|
||
|
Compiling routine: DESCRIBE-MENHIR
|
||
|
Compiling routine: MENHIR-FCN
|
||
|
Compiling routine: DOOR-KEEPER-FCN
|
||
|
Compiling routine: WIZ-DOOR-FCN
|
||
|
Compiling routine: GUARDIAN-ROOM-FCN
|
||
|
Compiling routine: WORKSHOP-FCN
|
||
|
Compiling routine: ARCANA-PSEUDO
|
||
|
Compiling routine: TROPHY-PSEUDO
|
||
|
Compiling routine: STAND-FCN
|
||
|
Compiling routine: IN-AQUARIUM-FCN
|
||
|
Compiling routine: AQUARIUM-FCN
|
||
|
Compiling routine: SERPENT-FCN
|
||
|
Compiling routine: DEAD-SERPENT-FCN
|
||
|
Compiling routine: GENIE-FCN
|
||
|
Compiling routine: GENIE-LEAVES
|
||
|
Compiling routine: CASE-WORTH
|
||
|
Compiling routine: PENTAGRAM-FCN
|
||
|
Compiling routine: WIZARD-FCN
|
||
|
** Note: Atomic argument to routine assumed constant - MAGIC-ACTOR
|
||
|
|
||
|
Compiling routine: I-WIZARD
|
||
|
** Note: Atomic argument to routine assumed constant - MAGIC-ACTOR
|
||
|
|
||
|
Compiling routine: ROB
|
||
|
Compiling routine: RIPOFF
|
||
|
Compiling routine: WIZARD-CASE-FCN
|
||
|
Compiling routine: WAND-FCN
|
||
|
Compiling routine: I-WAND
|
||
|
Compiling routine: WIZARD-QUARTERS-FCN
|
||
|
Compiling routine: BRIDGE-FCN
|
||
|
Compiling routine: STREAM-FCN
|
||
|
Compiling routine: CHASM-FCN
|
||
|
Compiling routine: TUNNEL-OBJECT
|
||
|
Compiling routine: STALA-PSEUDO
|
||
|
Compiling routine: MOSS-FCN
|
||
|
Compiling routine: ROSE-BUSH-FCN
|
||
|
Compiling routine: I-SPELL
|
||
|
Compiling routine: V-DIAGNOSE
|
||
|
Compiling routine: V-SCORE
|
||
|
Compiling routine: JIGS-UP
|
||
|
Compiling routine: RANDOMIZE-OBJECTS
|
||
|
Compiling routine: KILL-INTERRUPTS
|
||
|
Compiling routine: FIND-WEAPON
|
||
|
Compiling routine: BUCKET-CONT
|
||
|
** Warning: Undefined Routine: T
|
||
|
|
||
|
Warnings: 1
|
||
|
** Note: OBJECT has no properties: GLOBAL-OBJECTS
|
||
|
Vocabulary: 689
|
||
|
Prepositions: 18
|
||
|
IN
|
||
|
TO
|
||
|
WITH
|
||
|
ON
|
||
|
UNDER
|
||
|
DOWN
|
||
|
UP
|
||
|
BEHIND
|
||
|
AROUND
|
||
|
FOR
|
||
|
AT
|
||
|
OFF
|
||
|
ACROSS
|
||
|
OVER
|
||
|
AWAY
|
||
|
FROM
|
||
|
OUT
|
||
|
Objects: 251
|
||
|
PTABLE
|
||
|
AQUARIUM
|
||
|
PSEUDO-OBJECT
|
||
|
DRAGON-ROOM
|
||
|
LETTER-OPENER
|
||
|
COIN
|
||
|
CRYPT-DOOR
|
||
|
ROBOT-LABEL
|
||
|
TELLER-EAST
|
||
|
DIAMOND-4
|
||
|
MANGLED-CAGE
|
||
|
STAIRWAY-TOP
|
||
|
GNOME
|
||
|
RIDDLE-ROOM
|
||
|
IN-AQUARIUM
|
||
|
WARNING-LABEL
|
||
|
GAZEBO
|
||
|
GARDEN-NORTH
|
||
|
AQUARIUM-ROOM
|
||
|
WHITE-BOOK
|
||
|
DEEP-FORD
|
||
|
ZORK3
|
||
|
GENIE
|
||
|
DEAD-PALANTIR-3
|
||
|
DEAD-PALANTIR-2
|
||
|
DIAMOND-7
|
||
|
BRICK
|
||
|
DEAD-PALANTIR-1
|
||
|
SWORD
|
||
|
GLOBAL-WIZARD-CASE
|
||
|
TUNNEL
|
||
|
BANK-BROCHURE
|
||
|
STAND-2
|
||
|
TOPIARY-ROOM
|
||
|
MOSS
|
||
|
DWINDOW
|
||
|
SALTY-WATER
|
||
|
REPELLENT
|
||
|
FUSE
|
||
|
STREAM-PATH
|
||
|
SWWL
|
||
|
DEAD-PALANTIR-4
|
||
|
PENTAGRAM
|
||
|
GLOBAL-CERBERUS
|
||
|
ROOM-8
|
||
|
COBWEBBY-CORRIDOR
|
||
|
FOOTPAD
|
||
|
VIEWING-WEST
|
||
|
ARCANA
|
||
|
DIAMOND-6
|
||
|
DRAGON-LAIR
|
||
|
DEPOSITORY
|
||
|
SSWL
|
||
|
PURPLE-BOOK
|
||
|
STAND-4
|
||
|
INTNUM
|
||
|
POSTS
|
||
|
CRYPT-ANTEROOM
|
||
|
NOT-HERE-OBJECT
|
||
|
DRAGON
|
||
|
TOP-ETCHINGS
|
||
|
TEA-ROOM
|
||
|
GROUND
|
||
|
GLOBAL-PALANTIR
|
||
|
MAGNET-ROOM
|
||
|
WATER
|
||
|
DIAMOND-1
|
||
|
LAVA-TUBE
|
||
|
GREAT-CAVERN
|
||
|
SAFE-ROOM
|
||
|
NEWSPAPER
|
||
|
STAIRS
|
||
|
BILLS
|
||
|
GAZEBO-TABLE
|
||
|
VAIR-4
|
||
|
VOLCANO-BOTTOM
|
||
|
DEGREE
|
||
|
GRUE
|
||
|
PWINDOW
|
||
|
COOL-ROOM
|
||
|
LEDGE-TUNNEL
|
||
|
BRAIDED-WIRE
|
||
|
BALLOON
|
||
|
NARROW-TUNNEL
|
||
|
BROKEN-LAMP
|
||
|
GLOBAL-MENHIR
|
||
|
WEST-WALL
|
||
|
LUNGS
|
||
|
SLOT
|
||
|
CERBERUS-ROOM
|
||
|
GLACIER-ROOM
|
||
|
CUBE
|
||
|
MENHIR-ROOM
|
||
|
DARK-TUNNEL
|
||
|
FORMAL-GARDEN
|
||
|
EAST-WALL
|
||
|
ALICE-TABLE
|
||
|
GLOBAL-UNICORN
|
||
|
BLESSINGS
|
||
|
TELLER-WEST
|
||
|
DIM-DOOR
|
||
|
PRINCESS
|
||
|
LAMP
|
||
|
NORTH-WALL
|
||
|
RED-ICING
|
||
|
CROWN
|
||
|
SEWL
|
||
|
CAROUSEL-ROOM
|
||
|
LEDGE-2
|
||
|
DIAMOND-3
|
||
|
FRESCO-ROOM
|
||
|
VIOLIN
|
||
|
WISH
|
||
|
BALLOON-LABEL
|
||
|
PDOOR
|
||
|
LIBRARY
|
||
|
COMPASS
|
||
|
PEARL
|
||
|
GNOME-OF-ZURICH
|
||
|
SAFE
|
||
|
CANDY
|
||
|
KEYHOLE-1
|
||
|
WIZARD-CASE
|
||
|
KENNEL
|
||
|
GOLD-KEY
|
||
|
RECEPTACLE
|
||
|
CRYPT-ROOM
|
||
|
RAVINE-LEDGE
|
||
|
SAILOR
|
||
|
POSTS-ROOM
|
||
|
DIAMOND-2
|
||
|
HEDGES
|
||
|
WELL-BOTTOM
|
||
|
HEADS
|
||
|
VOLCANO-VIEW
|
||
|
CRYPT
|
||
|
DEPOSIT-BOX
|
||
|
ZORKMID
|
||
|
VAIR-2
|
||
|
LID-1
|
||
|
ICE
|
||
|
ROSE
|
||
|
LID-2
|
||
|
KEYHOLE-2
|
||
|
TEAPOT
|
||
|
IN-CAGE
|
||
|
CHASM
|
||
|
STREAM
|
||
|
BLUE-ICING
|
||
|
VIEWING-EAST
|
||
|
EXPLOSION
|
||
|
PLACE-MAT
|
||
|
STAND-3
|
||
|
ROBOT
|
||
|
RUBY
|
||
|
WANDS
|
||
|
DIAMOND-9
|
||
|
WORKBENCH-ROOM
|
||
|
CLOTH-BAG
|
||
|
BANK-ENTRANCE
|
||
|
PENTAGRAM-ROOM
|
||
|
SOUTH-WALL
|
||
|
STAND-1
|
||
|
HOOK-1
|
||
|
MACHINE-ROOM
|
||
|
VAIR-3
|
||
|
TROPHY-BOTTLES
|
||
|
MENHIR
|
||
|
EAT-ME-CAKE
|
||
|
POOL-ROOM
|
||
|
CHEST
|
||
|
STONE-BRIDGE
|
||
|
DOOR-KEEPER
|
||
|
STAMP
|
||
|
PCRACK
|
||
|
WORKBENCH
|
||
|
DIAMOND-8
|
||
|
BRIDGE
|
||
|
RIBBON
|
||
|
COLLAR
|
||
|
PATHOBJ
|
||
|
GLOBAL-PRINCESS
|
||
|
WIZARDS-QUARTERS
|
||
|
BAT
|
||
|
BROKEN-CASE
|
||
|
IT
|
||
|
HOOK-2
|
||
|
SMALL-ROOM
|
||
|
TROPHY-ROOM
|
||
|
GLOBAL-OBJECTS
|
||
|
BLUE-BOOK
|
||
|
DEAD-BALLOON
|
||
|
DREARY-ROOM
|
||
|
CERBERUS
|
||
|
DEAD-DRAGON
|
||
|
PORTRAIT
|
||
|
CARD
|
||
|
CAGE-ROOM
|
||
|
SHALLOW-FORD
|
||
|
BUCKET
|
||
|
INSIDE-BARROW
|
||
|
SNWL
|
||
|
OFFICE
|
||
|
ROSE-BUSH
|
||
|
LEAK
|
||
|
TINY-ROOM
|
||
|
WIZARDS-WORKSHOP
|
||
|
LOCAL-GLOBALS
|
||
|
WIZ-DOOR
|
||
|
FLASK
|
||
|
GREEN-BOOK
|
||
|
ADVENTURER
|
||
|
POOL
|
||
|
PEARL-ROOM
|
||
|
ROOMS
|
||
|
PALANTIR-4
|
||
|
ORANGE-ICING
|
||
|
VAIR-1
|
||
|
PALANTIR-2
|
||
|
SERPENT
|
||
|
PALANTIR-3
|
||
|
MARBLE-HALL
|
||
|
PALANTIR-1
|
||
|
GUARDIAN-ROOM
|
||
|
SQUARE-BUTTON
|
||
|
UNICORN
|
||
|
ME
|
||
|
WAND
|
||
|
MATCH
|
||
|
IRON-BOX
|
||
|
FOOT-BRIDGE
|
||
|
CURTAIN
|
||
|
DIAMOND-5
|
||
|
WIZARD
|
||
|
DEAD-SERPENT
|
||
|
GAZEBO-ROOM
|
||
|
LAVA-ROOM
|
||
|
KEY
|
||
|
LEDGE-1
|
||
|
HANDS
|
||
|
CAGE
|
||
|
TROPHY-SWORD
|
||
|
BOTTOM-ETCHINGS
|
||
|
WELL-TOP
|
||
|
RIDDLE-DOOR
|
||
|
WELL
|
||
|
GLOBAL-WATER
|
||
|
TRIANGULAR-BUTTON
|
||
|
STATUETTE
|
||
|
VAULT
|
||
|
ROUND-BUTTON
|
||
|
Properties: 30
|
||
|
P?NW
|
||
|
P?SW
|
||
|
P?SE
|
||
|
P?NE
|
||
|
P?SOUTH
|
||
|
P?EAST
|
||
|
P?NORTH
|
||
|
P?ADVFCN
|
||
|
P?CONTFCN
|
||
|
P?VTYPE
|
||
|
P?DESCFCN
|
||
|
P?TEXT
|
||
|
P?VALUE
|
||
|
P?CAPACITY
|
||
|
P?FDESC
|
||
|
P?PSEUDO
|
||
|
P?GLOBAL
|
||
|
P?LDESC
|
||
|
P?SIZE
|
||
|
P?ACTION
|
||
|
P?ADJECTIVE
|
||
|
P?SYNONYM
|
||
|
P?CROSS
|
||
|
P?LAND
|
||
|
P?OUT
|
||
|
P?IN
|
||
|
P?DOWN
|
||
|
P?UP
|
||
|
P?WEST
|
||
|
Globals: 161
|
||
|
MATCH-COUNT
|
||
|
LAMP-TABLE
|
||
|
DIAMOND-SOLVE
|
||
|
DIAMOND-COUNT
|
||
|
DIAMOND-MOVES
|
||
|
DIAMOND-BASE
|
||
|
DWDESCS
|
||
|
BASES
|
||
|
DIAMOND-ROOMS
|
||
|
DIDIRS
|
||
|
CERBERUS-LEASHED
|
||
|
ICE-MELTED
|
||
|
DRAGON-ANGER
|
||
|
DRAGON-ATTACKS
|
||
|
OLD-HERE
|
||
|
TOPIARY-MOVED
|
||
|
TOPIARY-NEAR
|
||
|
UNICORN-MSGS
|
||
|
UNICORN-FRIGHTENED
|
||
|
PRINCESS-AWAKE
|
||
|
PRCOUNT
|
||
|
PRFOLLOW
|
||
|
PRDIRS
|
||
|
MENHIR-POSITION
|
||
|
GUARDIAN-FED
|
||
|
WIZ-DOOR-FLAG
|
||
|
GENIE-READY?
|
||
|
GENIE-HOARD
|
||
|
GENIE-THANKS
|
||
|
SPELL?
|
||
|
SPELL-NAMES
|
||
|
SPELL-HINTS
|
||
|
SPELL-STOPS
|
||
|
SPELL-HANDLED?
|
||
|
WAND-ON
|
||
|
SPELL-USED
|
||
|
SPELL-VICTIM
|
||
|
WAND-ON-LOC
|
||
|
WIZQLAST
|
||
|
WIZQDESCS
|
||
|
FANTASIES
|
||
|
SECRET-DOOR
|
||
|
CRYPT-LIT?
|
||
|
P-NCN
|
||
|
P-NOT-HERE
|
||
|
HELLOS
|
||
|
P-OVTBL
|
||
|
P-VTBL
|
||
|
P-OTBL
|
||
|
P-BUTS
|
||
|
P-PRSI
|
||
|
P-PRSO
|
||
|
P-MERGE
|
||
|
P-OCLAUSE
|
||
|
JUMPLOSS
|
||
|
RESERVE-LEXV
|
||
|
INDENTS
|
||
|
WHEEEEE
|
||
|
P-CCTBL
|
||
|
EIGHT-DIRECTIONS
|
||
|
DUMMY
|
||
|
YUKS
|
||
|
SWIMYUKS
|
||
|
HO-HUM
|
||
|
BALLOON-UPS
|
||
|
BALLOON-FLOATS
|
||
|
BALLOON-DOWNS
|
||
|
OTHER-PROPERTIES
|
||
|
FATAL-VAPORS
|
||
|
C-TABLE
|
||
|
P-LEXV
|
||
|
AGAIN-LEXV
|
||
|
P-INBUF
|
||
|
OOPS-INBUF
|
||
|
OOPS-TABLE
|
||
|
P-ITBL
|
||
|
COMPASS-KLUDGE
|
||
|
RESERVE-PTR
|
||
|
PRSI
|
||
|
CAROUSEL-ZOOM-FLAG
|
||
|
BLOC
|
||
|
P-IT-OBJECT
|
||
|
HS
|
||
|
CAGE-SOLVE-FLAG
|
||
|
AGAIN-DIR
|
||
|
P-ADJN
|
||
|
WINNER
|
||
|
BLAB-FLAG
|
||
|
P-OFLAG
|
||
|
P-NUMBER
|
||
|
FUMBLE-PROB
|
||
|
BINF-FLAG
|
||
|
GNOME-FLAG
|
||
|
DIM-DOOR-FLAG
|
||
|
P-GETFLAGS
|
||
|
LOAD-MAX
|
||
|
P-TABLE
|
||
|
QUOTE-FLAG
|
||
|
WON-FLAG
|
||
|
P-WON
|
||
|
DEATHS
|
||
|
SPRAY-USED?
|
||
|
DEAD
|
||
|
P-ONEOBJ
|
||
|
P-AND
|
||
|
PRSA
|
||
|
P-AADJ
|
||
|
P-XADJ
|
||
|
P-SYNTAX
|
||
|
C-DEMONS
|
||
|
P-GWIMBIT
|
||
|
P-MERGED
|
||
|
GNOME-DOOR-FLAG
|
||
|
BUCKET-TOP-FLAG
|
||
|
PRSO
|
||
|
SPRAYED?
|
||
|
LOAD-ALLOWED
|
||
|
C-INTS
|
||
|
P-LEN
|
||
|
P-ADJ
|
||
|
P-ACT
|
||
|
P-XADJN
|
||
|
LIT
|
||
|
BTIE-FLAG
|
||
|
MUNGED-ROOM
|
||
|
DESC-OBJECT
|
||
|
FUMBLE-NUMBER
|
||
|
P-DIRECTION
|
||
|
P-CONT
|
||
|
PLAYER
|
||
|
P-ANAM
|
||
|
P-WALK-DIR
|
||
|
SWORD-GLOW
|
||
|
P-XNAM
|
||
|
LUCKY
|
||
|
ALWAYS-LIT
|
||
|
P-NAM
|
||
|
P-MULT
|
||
|
CLOCK-WAIT
|
||
|
BASE-SCORE
|
||
|
P-ADVERB
|
||
|
P-MATCHLEN
|
||
|
P-SLOCBITS
|
||
|
P-ACLAUSE
|
||
|
P-DIR
|
||
|
EVAPORATED
|
||
|
VERBOSE
|
||
|
CAROUSEL-FLIP-FLAG
|
||
|
SAFE-FLAG
|
||
|
SUPER-BRIEF
|
||
|
P-END-ON-PREP
|
||
|
BANK-SOLVE-FLAG
|
||
|
SCOL-ROOMS
|
||
|
SCOL-WALLS
|
||
|
SCOL-ROOM
|
||
|
SCOL-ACTIVE
|
||
|
ZGNOME-FLAG
|
||
|
MUD-FLAG
|
||
|
MATOBJ
|
||
|
PUNLOCK-FLAG
|
||
|
PLOOK-FLAG
|