2020-01-10 01:10:09 +02:00
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
< html >
< head >
2020-04-14 19:56:54 +03:00
< title > OutOfWorld Template< / title >
2020-03-19 02:11:25 +02:00
< meta name = "viewport" content = "width=device-width initial-scale=1" >
2020-01-10 01:10:09 +02:00
< meta http-equiv = "Content-Type" content = "text/html; charset=utf-8" >
< meta http-equiv = "Content-Language" content = "en-gb" >
2020-03-19 02:11:25 +02:00
< link href = "../inweb.css" rel = "stylesheet" rev = "stylesheet" type = "text/css" >
2020-04-14 19:56:54 +03:00
2020-01-10 01:10:09 +02:00
< / head >
< body >
2020-03-19 02:11:25 +02:00
< nav role = "navigation" >
2020-04-14 19:56:54 +03:00
< h1 > < a href = "../index.html" >
< img src = "../docs-src/Figures/Inform.png" height = 72" >
< / a > < / h1 >
< ul > < li > < a href = "../compiler.html" > compiler tools< / a > < / li >
2020-03-19 02:11:25 +02:00
< li > < a href = "../other.html" > other tools< / a > < / li >
2020-04-14 19:56:54 +03:00
< li > < a href = "../extensions.html" > extensions and kits< / a > < / li >
2020-03-19 02:11:25 +02:00
< li > < a href = "../units.html" > unit test tools< / a > < / li >
2020-04-14 19:56:54 +03:00
< / ul > < h2 > Extensions< / h2 > < ul >
< li > < a href = "../basic_inform/index.html" > basic_inform< / a > < / li >
< li > < a href = "../standard_rules/index.html" > standard_rules< / a > < / li >
< / ul > < h2 > Kits< / h2 > < ul >
2020-03-19 02:11:25 +02:00
< li > < a href = "../BasicInformKit/index.html" > BasicInformKit< / a > < / li >
< li > < a href = "../BasicInformExtrasKit/index.html" > BasicInformExtrasKit< / a > < / li >
< li > < a href = "../CommandParserKit/index.html" > CommandParserKit< / a > < / li >
< li > < a href = "../EnglishLanguageKit/index.html" > EnglishLanguageKit< / a > < / li >
2020-04-14 19:56:54 +03:00
< li > < a href = "index.html" > < span class = "selectedlink" > WorldModelKit< / span > < / a > < / li >
2020-03-19 02:11:25 +02:00
2020-04-14 19:56:54 +03:00
< / ul >
2020-03-19 02:11:25 +02:00
< / nav >
< main role = "main" >
2020-04-14 19:56:54 +03:00
<!-- Weave of 'OutOfWorld Template' generated by 7 -->
< ul class = "crumbs" > < li > < a href = "../index.html" > Home< / a > < / li > < li > < a href = "../extensions.html" > Kits< / a > < / li > < li > < a href = "index.html" > WorldModelKit< / a > < / li > < li > < b > OutOfWorld Template< / b > < / li > < / ul > < p class = "purpose" > To implement some of the out of world actions.< / p >
2020-01-10 01:10:09 +02:00
2020-04-16 01:49:59 +03:00
< ul class = "toc" > < li > < a href = "S-otf.html#SP1" > § 1. Perform Undo< / a > < / li > < li > < a href = "S-otf.html#SP2" > § 2. Announce Score Rule< / a > < / li > < li > < a href = "S-otf.html#SP3" > § 3. Switch Score Notification On Rule< / a > < / li > < li > < a href = "S-otf.html#SP4" > § 4. Standard Report Switching Score Notification On Rule< / a > < / li > < li > < a href = "S-otf.html#SP5" > § 5. Switch Score Notification Off Rule< / a > < / li > < li > < a href = "S-otf.html#SP6" > § 6. Standard Report Switching Score Notification Off Rule< / a > < / li > < li > < a href = "S-otf.html#SP7" > § 7. Prefer Sometimes Abbreviated Room Descriptions Rule< / a > < / li > < li > < a href = "S-otf.html#SP8" > § 8. Standard Report Prefer Sometimes Abbreviated Room Descriptions Rule< / a > < / li > < li > < a href = "S-otf.html#SP9" > § 9. Prefer Unabbreviated Room Descriptions Rule< / a > < / li > < li > < a href = "S-otf.html#SP10" > § 10. Standard Report Prefer Unabbreviated Room Descriptions Rule< / a > < / li > < li > < a href = "S-otf.html#SP11" > § 11. Prefer Abbreviated Room Descriptions Rule< / a > < / li > < li > < a href = "S-otf.html#SP12" > § 12. Standard Report Prefer Abbreviated Room Descriptions Rule< / a > < / li > < li > < a href = "S-otf.html#SP13" > § 13. Announce Pronoun Meanings Rule< / a > < / li > < / ul > < hr class = "tocbar" >
2020-01-10 01:10:09 +02:00
< p class = "inwebparagraph" > < a id = "SP1" > < / a > < b > § 1. Perform Undo. < / b > < / p >
< pre class = "display" >
2020-01-13 13:02:57 +02:00
< span class = "plain" > [ < / span > < span class = "identifier" > Perform_Undo< / span > < span class = "plain" > ;< / span >
< span class = "reserved" > if< / span > < span class = "plain" > (< / span > < span class = "identifier" > TEMPLATE_CONFIGURATION_BITMAP< / span > < span class = "plain" > & < / span > < span class = "identifier" > PREVENT_UNDO_TCBIT< / span > < span class = "plain" > ) {< / span >
< span class = "identifier" > IMMEDIATELY_UNDO_RM< / span > < span class = "plain" > (< / span > < span class = "character" > 'A'< / span > < span class = "plain" > ); < / span > < span class = "reserved" > new_line< / span > < span class = "plain" > ; < / span > < span class = "reserved" > return< / span > < span class = "plain" > ;< / span >
2020-01-10 01:10:09 +02:00
< span class = "plain" > }< / span >
2020-01-13 13:02:57 +02:00
< span class = "reserved" > if< / span > < span class = "plain" > (< / span > < span class = "identifier" > IterationsOfTurnSequence< / span > < span class = "plain" > == < / span > < span class = "constant" > 0< / span > < span class = "plain" > ) { < / span > < span class = "identifier" > IMMEDIATELY_UNDO_RM< / span > < span class = "plain" > (< / span > < span class = "character" > 'B'< / span > < span class = "plain" > ); < / span > < span class = "reserved" > new_line< / span > < span class = "plain" > ; < / span > < span class = "reserved" > return< / span > < span class = "plain" > ; }< / span >
< span class = "reserved" > if< / span > < span class = "plain" > (< / span > < span class = "identifier" > undo_flag< / span > < span class = "plain" > == < / span > < span class = "constant" > 0< / span > < span class = "plain" > ) { < / span > < span class = "identifier" > IMMEDIATELY_UNDO_RM< / span > < span class = "plain" > (< / span > < span class = "character" > 'C'< / span > < span class = "plain" > ); < / span > < span class = "reserved" > new_line< / span > < span class = "plain" > ; < / span > < span class = "reserved" > return< / span > < span class = "plain" > ; }< / span >
< span class = "reserved" > if< / span > < span class = "plain" > (< / span > < span class = "identifier" > undo_flag< / span > < span class = "plain" > == < / span > < span class = "constant" > 1< / span > < span class = "plain" > ) { < / span > < span class = "identifier" > IMMEDIATELY_UNDO_RM< / span > < span class = "plain" > (< / span > < span class = "character" > 'D'< / span > < span class = "plain" > ); < / span > < span class = "reserved" > new_line< / span > < span class = "plain" > ; < / span > < span class = "reserved" > return< / span > < span class = "plain" > ; }< / span >
< span class = "reserved" > if< / span > < span class = "plain" > (< / span > < span class = "identifier" > VM_Undo< / span > < span class = "plain" > () == < / span > < span class = "constant" > 0< / span > < span class = "plain" > ) { < / span > < span class = "identifier" > IMMEDIATELY_UNDO_RM< / span > < span class = "plain" > (< / span > < span class = "character" > 'F'< / span > < span class = "plain" > ); < / span > < span class = "reserved" > new_line< / span > < span class = "plain" > ; }< / span >
2020-01-10 01:10:09 +02:00
< span class = "plain" > ];< / span >
< / pre >
< p class = "inwebparagraph" > < / p >
< p class = "inwebparagraph" > < a id = "SP2" > < / a > < b > § 2. Announce Score Rule. < / b > < / p >
< pre class = "display" >
2020-01-13 13:02:57 +02:00
< span class = "plain" > [ < / span > < span class = "identifier" > ANNOUNCE_SCORE_R< / span > < span class = "plain" > ;< / span >
< span class = "reserved" > if< / span > < span class = "plain" > (< / span > < span class = "identifier" > actor< / span > < span class = "plain" > ~= < / span > < span class = "identifier" > player< / span > < span class = "plain" > ) < / span > < span class = "reserved" > rfalse< / span > < span class = "plain" > ;< / span >
< span class = "reserved" > if< / span > < span class = "plain" > (< / span > < span class = "identifier" > TEMPLATE_CONFIGURATION_BITMAP< / span > < span class = "plain" > & < / span > < span class = "identifier" > USE_SCORING_TCBIT< / span > < span class = "plain" > == < / span > < span class = "constant" > 0< / span > < span class = "plain" > ) {< / span >
< span class = "identifier" > ANNOUNCE_SCORE_RM< / span > < span class = "plain" > (< / span > < span class = "character" > 'C'< / span > < span class = "plain" > ); < / span > < span class = "reserved" > new_line< / span > < span class = "plain" > ;< / span >
< span class = "plain" > } < / span > < span class = "reserved" > else< / span > < span class = "plain" > {< / span >
< span class = "identifier" > ANNOUNCE_SCORE_RM< / span > < span class = "plain" > (< / span > < span class = "character" > 'A'< / span > < span class = "plain" > ); < / span > < span class = "identifier" > PrintRank< / span > < span class = "plain" > ();< / span >
2020-01-10 01:10:09 +02:00
< span class = "plain" > }< / span >
< span class = "plain" > ];< / span >
< / pre >
< p class = "inwebparagraph" > < / p >
< p class = "inwebparagraph" > < a id = "SP3" > < / a > < b > § 3. Switch Score Notification On Rule. < / b > < / p >
< pre class = "display" >
2020-01-13 13:02:57 +02:00
< span class = "plain" > [ < / span > < span class = "identifier" > SWITCH_SCORE_NOTIFY_ON_R< / span > < span class = "plain" > ;< / span >
< span class = "reserved" > if< / span > < span class = "plain" > (< / span > < span class = "identifier" > actor< / span > < span class = "plain" > ~= < / span > < span class = "identifier" > player< / span > < span class = "plain" > ) < / span > < span class = "reserved" > rfalse< / span > < span class = "plain" > ;< / span >
< span class = "reserved" > if< / span > < span class = "plain" > (< / span > < span class = "identifier" > TEMPLATE_CONFIGURATION_BITMAP< / span > < span class = "plain" > & < / span > < span class = "identifier" > USE_SCORING_TCBIT< / span > < span class = "plain" > == < / span > < span class = "constant" > 0< / span > < span class = "plain" > ) < / span > < span class = "identifier" > ANNOUNCE_SCORE_R< / span > < span class = "plain" > ();< / span >
< span class = "reserved" > else< / span > < span class = "plain" > < / span > < span class = "identifier" > notify_mode< / span > < span class = "plain" > =1;< / span >
2020-01-10 01:10:09 +02:00
< span class = "plain" > ];< / span >
< / pre >
< p class = "inwebparagraph" > < / p >
< p class = "inwebparagraph" > < a id = "SP4" > < / a > < b > § 4. Standard Report Switching Score Notification On Rule. < / b > < / p >
< pre class = "display" >
2020-01-13 13:02:57 +02:00
< span class = "plain" > [ < / span > < span class = "identifier" > REP_SWITCH_NOTIFY_ON_R< / span > < span class = "plain" > ;< / span >
< span class = "reserved" > if< / span > < span class = "plain" > (< / span > < span class = "identifier" > actor< / span > < span class = "plain" > ~= < / span > < span class = "identifier" > player< / span > < span class = "plain" > ) < / span > < span class = "reserved" > rfalse< / span > < span class = "plain" > ;< / span >
< span class = "reserved" > if< / span > < span class = "plain" > (< / span > < span class = "identifier" > TEMPLATE_CONFIGURATION_BITMAP< / span > < span class = "plain" > & < / span > < span class = "identifier" > USE_SCORING_TCBIT< / span > < span class = "plain" > ) {< / span >
< span class = "identifier" > REP_SWITCH_NOTIFY_ON_RM< / span > < span class = "plain" > (< / span > < span class = "character" > 'A'< / span > < span class = "plain" > ); < / span > < span class = "reserved" > new_line< / span > < span class = "plain" > ;< / span >
2020-01-10 01:10:09 +02:00
< span class = "plain" > }< / span >
< span class = "plain" > ];< / span >
< / pre >
< p class = "inwebparagraph" > < / p >
< p class = "inwebparagraph" > < a id = "SP5" > < / a > < b > § 5. Switch Score Notification Off Rule. < / b > < / p >
< pre class = "display" >
2020-01-13 13:02:57 +02:00
< span class = "plain" > [ < / span > < span class = "identifier" > SWITCH_SCORE_NOTIFY_OFF_R< / span > < span class = "plain" > ;< / span >
< span class = "reserved" > if< / span > < span class = "plain" > (< / span > < span class = "identifier" > actor< / span > < span class = "plain" > ~= < / span > < span class = "identifier" > player< / span > < span class = "plain" > ) < / span > < span class = "reserved" > rfalse< / span > < span class = "plain" > ;< / span >
< span class = "reserved" > if< / span > < span class = "plain" > (< / span > < span class = "identifier" > TEMPLATE_CONFIGURATION_BITMAP< / span > < span class = "plain" > & < / span > < span class = "identifier" > USE_SCORING_TCBIT< / span > < span class = "plain" > == < / span > < span class = "constant" > 0< / span > < span class = "plain" > ) < / span > < span class = "identifier" > ANNOUNCE_SCORE_R< / span > < span class = "plain" > ();< / span >
< span class = "reserved" > else< / span > < span class = "plain" > < / span > < span class = "identifier" > notify_mode< / span > < span class = "plain" > =0;< / span >
2020-01-10 01:10:09 +02:00
< span class = "plain" > ];< / span >
< / pre >
< p class = "inwebparagraph" > < / p >
< p class = "inwebparagraph" > < a id = "SP6" > < / a > < b > § 6. Standard Report Switching Score Notification Off Rule. < / b > < / p >
< pre class = "display" >
2020-01-13 13:02:57 +02:00
< span class = "plain" > [ < / span > < span class = "identifier" > REP_SWITCH_NOTIFY_OFF_R< / span > < span class = "plain" > ;< / span >
< span class = "reserved" > if< / span > < span class = "plain" > (< / span > < span class = "identifier" > actor< / span > < span class = "plain" > ~= < / span > < span class = "identifier" > player< / span > < span class = "plain" > ) < / span > < span class = "reserved" > rfalse< / span > < span class = "plain" > ;< / span >
< span class = "reserved" > if< / span > < span class = "plain" > (< / span > < span class = "identifier" > TEMPLATE_CONFIGURATION_BITMAP< / span > < span class = "plain" > & < / span > < span class = "identifier" > USE_SCORING_TCBIT< / span > < span class = "plain" > ) {< / span >
< span class = "identifier" > REP_SWITCH_NOTIFY_OFF_RM< / span > < span class = "plain" > (< / span > < span class = "character" > 'A'< / span > < span class = "plain" > ); < / span > < span class = "reserved" > new_line< / span > < span class = "plain" > ;< / span >
2020-01-10 01:10:09 +02:00
< span class = "plain" > }< / span >
< span class = "plain" > ];< / span >
< / pre >
< p class = "inwebparagraph" > < / p >
< p class = "inwebparagraph" > < a id = "SP7" > < / a > < b > § 7. Prefer Sometimes Abbreviated Room Descriptions Rule. < / b > < / p >
< pre class = "display" >
2020-01-13 13:02:57 +02:00
< span class = "plain" > [ < / span > < span class = "identifier" > PREFER_SOMETIMES_ABBREVIATED_R< / span > < span class = "plain" > ;< / span >
< span class = "reserved" > if< / span > < span class = "plain" > (< / span > < span class = "identifier" > actor< / span > < span class = "plain" > ~= < / span > < span class = "identifier" > player< / span > < span class = "plain" > ) < / span > < span class = "reserved" > rfalse< / span > < span class = "plain" > ;< / span >
< span class = "identifier" > lookmode< / span > < span class = "plain" > =1;< / span >
2020-04-07 03:06:09 +03:00
< span class = "plain" > ]; < / span > < span class = "comment" > Brief< / span >
2020-01-10 01:10:09 +02:00
< / pre >
< p class = "inwebparagraph" > < / p >
< p class = "inwebparagraph" > < a id = "SP8" > < / a > < b > § 8. Standard Report Prefer Sometimes Abbreviated Room Descriptions Rule. < / b > < / p >
< pre class = "display" >
2020-01-13 13:02:57 +02:00
< span class = "plain" > [ < / span > < span class = "identifier" > REP_PREFER_SOMETIMES_ABBR_R< / span > < span class = "plain" > ;< / span >
< span class = "reserved" > if< / span > < span class = "plain" > (< / span > < span class = "identifier" > actor< / span > < span class = "plain" > ~= < / span > < span class = "identifier" > player< / span > < span class = "plain" > ) < / span > < span class = "reserved" > rfalse< / span > < span class = "plain" > ;< / span >
< span class = "reserved" > print< / span > < span class = "plain" > (< / span > < span class = "identifier" > TEXT_TY_Say< / span > < span class = "plain" > ) < / span > < span class = "identifier" > Story< / span > < span class = "plain" > ; < / span > < span class = "identifier" > REP_PREFER_SOMETIMES_ABBR_RM< / span > < span class = "plain" > (< / span > < span class = "character" > 'A'< / span > < span class = "plain" > ); < / span > < span class = "reserved" > new_line< / span > < span class = "plain" > ;< / span >
2020-04-07 03:06:09 +03:00
< span class = "plain" > ]; < / span > < span class = "comment" > Brief< / span >
2020-01-10 01:10:09 +02:00
< / pre >
< p class = "inwebparagraph" > < / p >
< p class = "inwebparagraph" > < a id = "SP9" > < / a > < b > § 9. Prefer Unabbreviated Room Descriptions Rule. < / b > < / p >
< pre class = "display" >
2020-01-13 13:02:57 +02:00
< span class = "plain" > [ < / span > < span class = "identifier" > PREFER_UNABBREVIATED_R< / span > < span class = "plain" > ;< / span >
< span class = "reserved" > if< / span > < span class = "plain" > (< / span > < span class = "identifier" > actor< / span > < span class = "plain" > ~= < / span > < span class = "identifier" > player< / span > < span class = "plain" > ) < / span > < span class = "reserved" > rfalse< / span > < span class = "plain" > ;< / span >
< span class = "identifier" > lookmode< / span > < span class = "plain" > =2;< / span >
2020-04-07 03:06:09 +03:00
< span class = "plain" > ]; < / span > < span class = "comment" > Verbose< / span >
2020-01-10 01:10:09 +02:00
< / pre >
< p class = "inwebparagraph" > < / p >
< p class = "inwebparagraph" > < a id = "SP10" > < / a > < b > § 10. Standard Report Prefer Unabbreviated Room Descriptions Rule. < / b > < / p >
< pre class = "display" >
2020-01-13 13:02:57 +02:00
< span class = "plain" > [ < / span > < span class = "identifier" > REP_PREFER_UNABBREVIATED_R< / span > < span class = "plain" > ;< / span >
< span class = "reserved" > if< / span > < span class = "plain" > (< / span > < span class = "identifier" > actor< / span > < span class = "plain" > ~= < / span > < span class = "identifier" > player< / span > < span class = "plain" > ) < / span > < span class = "reserved" > rfalse< / span > < span class = "plain" > ;< / span >
< span class = "reserved" > print< / span > < span class = "plain" > (< / span > < span class = "identifier" > TEXT_TY_Say< / span > < span class = "plain" > ) < / span > < span class = "identifier" > Story< / span > < span class = "plain" > ; < / span > < span class = "identifier" > REP_PREFER_UNABBREVIATED_RM< / span > < span class = "plain" > (< / span > < span class = "character" > 'A'< / span > < span class = "plain" > ); < / span > < span class = "reserved" > new_line< / span > < span class = "plain" > ;< / span >
2020-04-07 03:06:09 +03:00
< span class = "plain" > ]; < / span > < span class = "comment" > Verbose< / span >
2020-01-10 01:10:09 +02:00
< / pre >
< p class = "inwebparagraph" > < / p >
< p class = "inwebparagraph" > < a id = "SP11" > < / a > < b > § 11. Prefer Abbreviated Room Descriptions Rule. < / b > < / p >
< pre class = "display" >
2020-01-13 13:02:57 +02:00
< span class = "plain" > [ < / span > < span class = "identifier" > PREFER_ABBREVIATED_R< / span > < span class = "plain" > ;< / span >
< span class = "reserved" > if< / span > < span class = "plain" > (< / span > < span class = "identifier" > actor< / span > < span class = "plain" > ~= < / span > < span class = "identifier" > player< / span > < span class = "plain" > ) < / span > < span class = "reserved" > rfalse< / span > < span class = "plain" > ;< / span >
< span class = "identifier" > lookmode< / span > < span class = "plain" > =3;< / span >
2020-04-07 03:06:09 +03:00
< span class = "plain" > ]; < / span > < span class = "comment" > Superbrief< / span >
2020-01-10 01:10:09 +02:00
< / pre >
< p class = "inwebparagraph" > < / p >
< p class = "inwebparagraph" > < a id = "SP12" > < / a > < b > § 12. Standard Report Prefer Abbreviated Room Descriptions Rule. < / b > < / p >
< pre class = "display" >
2020-01-13 13:02:57 +02:00
< span class = "plain" > [ < / span > < span class = "identifier" > REP_PREFER_ABBREVIATED_R< / span > < span class = "plain" > ;< / span >
< span class = "reserved" > if< / span > < span class = "plain" > (< / span > < span class = "identifier" > actor< / span > < span class = "plain" > ~= < / span > < span class = "identifier" > player< / span > < span class = "plain" > ) < / span > < span class = "reserved" > rfalse< / span > < span class = "plain" > ;< / span >
< span class = "reserved" > print< / span > < span class = "plain" > (< / span > < span class = "identifier" > TEXT_TY_Say< / span > < span class = "plain" > ) < / span > < span class = "identifier" > Story< / span > < span class = "plain" > ; < / span > < span class = "identifier" > REP_PREFER_ABBREVIATED_RM< / span > < span class = "plain" > (< / span > < span class = "character" > 'A'< / span > < span class = "plain" > ); < / span > < span class = "reserved" > new_line< / span > < span class = "plain" > ;< / span >
2020-04-07 03:06:09 +03:00
< span class = "plain" > ]; < / span > < span class = "comment" > Superbrief< / span >
2020-01-10 01:10:09 +02:00
< / pre >
< p class = "inwebparagraph" > < / p >
< p class = "inwebparagraph" > < a id = "SP13" > < / a > < b > § 13. Announce Pronoun Meanings Rule. < / b > < / p >
< pre class = "display" >
2020-01-13 13:02:57 +02:00
< span class = "plain" > [ < / span > < span class = "identifier" > ANNOUNCE_PRONOUN_MEANINGS_R< / span > < span class = "plain" > < / span > < span class = "identifier" > x< / span > < span class = "plain" > < / span > < span class = "identifier" > y< / span > < span class = "plain" > < / span > < span class = "identifier" > c< / span > < span class = "plain" > < / span > < span class = "identifier" > d< / span > < span class = "plain" > ;< / span >
< span class = "reserved" > if< / span > < span class = "plain" > (< / span > < span class = "identifier" > actor< / span > < span class = "plain" > ~= < / span > < span class = "identifier" > player< / span > < span class = "plain" > ) < / span > < span class = "reserved" > rfalse< / span > < span class = "plain" > ;< / span >
< span class = "identifier" > ANNOUNCE_PRONOUN_MEANINGS_RM< / span > < span class = "plain" > (< / span > < span class = "character" > 'A'< / span > < span class = "plain" > );< / span >
< span class = "identifier" > c< / span > < span class = "plain" > = (< / span > < span class = "identifier" > LanguagePronouns< / span > < span class = "plain" > --> 0)/3;< / span >
< span class = "reserved" > if< / span > < span class = "plain" > (< / span > < span class = "identifier" > player< / span > < span class = "plain" > ~= < / span > < span class = "identifier" > selfobj< / span > < span class = "plain" > ) < / span > < span class = "identifier" > c< / span > < span class = "plain" > ++;< / span >
< span class = "reserved" > if< / span > < span class = "plain" > (< / span > < span class = "identifier" > c< / span > < span class = "plain" > ==0) { < / span > < span class = "identifier" > ANNOUNCE_PRONOUN_MEANINGS_RM< / span > < span class = "plain" > (< / span > < span class = "character" > 'D'< / span > < span class = "plain" > ); < / span > < span class = "reserved" > rtrue< / span > < span class = "plain" > ; }< / span >
< span class = "reserved" > for< / span > < span class = "plain" > (< / span > < span class = "identifier" > x< / span > < span class = "plain" > = < / span > < span class = "constant" > 1< / span > < span class = "plain" > , < / span > < span class = "identifier" > d< / span > < span class = "plain" > = < / span > < span class = "constant" > 0< / span > < span class = "plain" > : < / span > < span class = "identifier" > x< / span > < span class = "plain" > < = < / span > < span class = "identifier" > LanguagePronouns< / span > < span class = "plain" > --> 0: < / span > < span class = "identifier" > x< / span > < span class = "plain" > = < / span > < span class = "identifier" > x< / span > < span class = "plain" > +3) {< / span >
< span class = "reserved" > print< / span > < span class = "plain" > < / span > < span class = "string" > "~"< / span > < span class = "plain" > , (< / span > < span class = "identifier" > address< / span > < span class = "plain" > ) < / span > < span class = "identifier" > LanguagePronouns< / span > < span class = "plain" > --> < / span > < span class = "identifier" > x< / span > < span class = "plain" > , < / span > < span class = "string" > "~ "< / span > < span class = "plain" > ;< / span >
< span class = "identifier" > y< / span > < span class = "plain" > = < / span > < span class = "identifier" > LanguagePronouns< / span > < span class = "plain" > --> (< / span > < span class = "identifier" > x< / span > < span class = "plain" > +2);< / span >
< span class = "reserved" > if< / span > < span class = "plain" > (< / span > < span class = "identifier" > y< / span > < span class = "plain" > == < / span > < span class = "identifier" > NULL< / span > < span class = "plain" > ) < / span > < span class = "identifier" > ANNOUNCE_PRONOUN_MEANINGS_RM< / span > < span class = "plain" > (< / span > < span class = "character" > 'C'< / span > < span class = "plain" > );< / span >
< span class = "reserved" > else< / span > < span class = "plain" > { < / span > < span class = "identifier" > ANNOUNCE_PRONOUN_MEANINGS_RM< / span > < span class = "plain" > (< / span > < span class = "character" > 'B'< / span > < span class = "plain" > ); < / span > < span class = "reserved" > print< / span > < span class = "plain" > (< / span > < span class = "identifier" > the< / span > < span class = "plain" > ) < / span > < span class = "identifier" > y< / span > < span class = "plain" > ; }< / span >
< span class = "identifier" > d< / span > < span class = "plain" > ++;< / span >
< span class = "reserved" > if< / span > < span class = "plain" > (< / span > < span class = "identifier" > d< / span > < span class = "plain" > < < / span > < span class = "identifier" > c< / span > < span class = "plain" > -1) < / span > < span class = "reserved" > print< / span > < span class = "plain" > < / span > < span class = "string" > ", "< / span > < span class = "plain" > ;< / span >
< span class = "reserved" > if< / span > < span class = "plain" > (< / span > < span class = "identifier" > d< / span > < span class = "plain" > == < / span > < span class = "identifier" > c< / span > < span class = "plain" > -1) {< / span >
< span class = "reserved" > if< / span > < span class = "plain" > (< / span > < span class = "identifier" > TEMPLATE_CONFIGURATION_BITMAP< / span > < span class = "plain" > & < / span > < span class = "identifier" > SERIAL_COMMA_TCBIT< / span > < span class = "plain" > ) < / span > < span class = "reserved" > print< / span > < span class = "plain" > < / span > < span class = "string" > ","< / span > < span class = "plain" > ;< / span >
< span class = "identifier" > LIST_WRITER_INTERNAL_RM< / span > < span class = "plain" > (< / span > < span class = "character" > 'C'< / span > < span class = "plain" > );< / span >
2020-01-10 01:10:09 +02:00
< span class = "plain" > }< / span >
< span class = "plain" > }< / span >
2020-01-13 13:02:57 +02:00
< span class = "reserved" > if< / span > < span class = "plain" > (< / span > < span class = "identifier" > player< / span > < span class = "plain" > ~= < / span > < span class = "identifier" > selfobj< / span > < span class = "plain" > ) {< / span >
< span class = "reserved" > print< / span > < span class = "plain" > < / span > < span class = "string" > "~"< / span > < span class = "plain" > , (< / span > < span class = "identifier" > address< / span > < span class = "plain" > ) < / span > < span class = "identifier" > ME1__WD< / span > < span class = "plain" > , < / span > < span class = "string" > "~ "< / span > < span class = "plain" > ; < / span > < span class = "identifier" > ANNOUNCE_PRONOUN_MEANINGS_RM< / span > < span class = "plain" > (< / span > < span class = "character" > 'B'< / span > < span class = "plain" > );< / span >
< span class = "identifier" > c< / span > < span class = "plain" > = < / span > < span class = "identifier" > player< / span > < span class = "plain" > ; < / span > < span class = "identifier" > player< / span > < span class = "plain" > = < / span > < span class = "identifier" > selfobj< / span > < span class = "plain" > ;< / span >
< span class = "reserved" > print< / span > < span class = "plain" > (< / span > < span class = "identifier" > the< / span > < span class = "plain" > ) < / span > < span class = "identifier" > c< / span > < span class = "plain" > ; < / span > < span class = "identifier" > player< / span > < span class = "plain" > = < / span > < span class = "identifier" > c< / span > < span class = "plain" > ;< / span >
2020-01-10 01:10:09 +02:00
< span class = "plain" > }< / span >
2020-01-13 13:02:57 +02:00
< span class = "string" > "."< / span > < span class = "plain" > ;< / span >
2020-01-10 01:10:09 +02:00
< span class = "plain" > ];< / span >
< / pre >
< p class = "inwebparagraph" > < / p >
< hr class = "tocbar" >
2020-04-14 19:56:54 +03:00
< ul class = "toc" > < li > < a href = "S-fgr.html" > Back to 'Figures Template'< / a > < / li > < li > < a href = "S-prn.html" > Continue with 'Printing Template'< / a > < / li > < / ul > < hr class = "tocbar" >
2020-01-10 01:10:09 +02:00
<!-- End of weave -->
2020-03-19 02:11:25 +02:00
< / main >
2020-01-10 01:10:09 +02:00
< / body >
< / html >