Setting up the use of this module.

§1. This section simoly sets up the module in ways expected by foundation, and contains no code of interest. The following constant exists only in tools which use this module:

    define MULTIMEDIA_MODULE TRUE

§2. To begin with, this module needs to allocate memory:

    enum blorb_figure_MT
    enum blorb_sound_MT
    enum external_file_MT
    ALLOCATE_INDIVIDUALLY(blorb_figure)
    ALLOCATE_INDIVIDUALLY(blorb_sound)
    ALLOCATE_INDIVIDUALLY(external_file)

§3. Like all modules, this one must define a start and end function:

    void MultimediaModule::start(void) {
        <Register this module's memory allocation reasons 3.1>;
        <Register this module's stream writers 3.2>;
        <Register this module's debugging log aspects 3.3>;
        <Register this module's debugging log writers 3.4>;
    }
    void MultimediaModule::end(void) {
    }

§3.1. <Register this module's memory allocation reasons 3.1> =

        ;

This code is used in §3.

§3.2. <Register this module's stream writers 3.2> =

        ;

This code is used in §3.

§3.3. <Register this module's debugging log aspects 3.3> =

        ;

This code is used in §3.

§3.4. <Register this module's debugging log writers 3.4> =

        ;

This code is used in §3.