Indexing the player's initial position.

§1. We explicitly mention the player in the World index, since otherwise it won't usually appear anywhere.

void IXPlayer::index_object_further(OUTPUT_STREAM, faux_instance *I, int depth, int details) {
    faux_instance *yourself = IXInstances::yourself();
    if ((I == IXInstances::start_room()) && (yourself) &&
        (IXInstances::indexed_yet(yourself) == FALSE))
        IXPhysicalWorld::index(OUT, yourself, depth+1, details);
}

int IXPlayer::annotate_in_World_index(OUTPUT_STREAM, faux_instance *I) {
    if (I == IXInstances::start_room()) {
        WRITE(" - <i>room where play begins</i>");
        Index::DocReferences::link(OUT, I"ROOMPLAYBEGINS");
        return TRUE;
    }
    return FALSE;
}