Adding JMonkey

This commit is contained in:
Koz Ross 2015-04-23 12:34:35 +12:00
parent 94b12d4d9c
commit aac2b13989

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@ -60,6 +60,7 @@ These are full-blown game engines.
* [HERITAGE][123] - Implemented in ECMAScript. Designed for text adventure games. [GNU GPLv3][23].
* [Horde3D][115] - Implemented in C++. [EPLv1][116].
* [Irrlicht][43] - Implemented in C++. Has a [range of bindings][44]. [zlib][45].
* [JMonkey][140] - Implemented in Java. [3-clause BSD][29].
* [LambdaHack][84] - Implemented in Haskell, Designed for roguelikes. [3-clause BSD][29].
* [lycheejs][89] - Implemented in ECMAScript. Designed for construction of HTML5 or native SDL games. [Expat][11].
* [Ogre3D][41] - Implemented in C++. Has a [range of bindings][42]. [Expat][11].
@ -363,3 +364,4 @@ This is a catch-all category for things that don't fit anywhere else.
[137]: http://www.pawfal.org/fluxus/
[138]: http://geuz.org/gmsh/
[139]: http://hme.sourceforge.net/
[140]: http://jmonkeyengine.org/