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Removed a duplicate method
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@ -36,7 +36,6 @@ class SaletRoom
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@extendSection = false
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@distance = Infinity # distance to the destination
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@clear = true # clear the screen on entering the room?
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@entering = (system, from) =>
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###
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I call SaletRoom.exit every time the player exits to another room.
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Unlike @after this gets called after the section is closed.
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