Commit graph

107 commits

Author SHA1 Message Date
Alexander Yakovlev 0d1c0dc11b Hiding fix 2017-02-12 23:27:43 +07:00
Alexander Yakovlev 518f3918d0 Style and more text 2017-02-12 23:25:12 +07:00
Alexander Yakovlev 37ebcb9bc9 Voyageur review: beginnings 2017-02-12 22:57:45 +07:00
Alexander Yakovlev 9e391ba1fb Шрифт 2017-02-08 22:54:47 +07:00
Alexander Yakovlev a59d522fcb Удалил README и лицензию Salet 2017-02-08 22:44:45 +07:00
Alexander Yakovlev 756bdd5920 Шрифты 2017-02-08 22:44:32 +07:00
Alexander Yakovlev 2515a5ff91 Начало игры 2017-02-08 22:29:35 +07:00
Alexander Yakovlev d9dc8ea5ef No borders 2017-01-29 00:03:05 +07:00
Alexander Yakovlev b02f728d0c Made the game "codepen-ready".
Removed Browserify, made the game lighter.
The game now loads Salet as a JS library.

The preparations for that are done by Gulp.
2016-12-27 15:16:16 +07:00
Alexander Yakovlev fee26fc1ea Night mode button 2016-12-07 18:36:56 +07:00
Alexander Yakovlev 21ef72fc76 Salet 1.6, new animations, night mode 2016-12-07 18:32:57 +07:00
Alexander Yakovlev 59b84417e7 Fixed the wiki link. 2016-11-15 16:48:01 +07:00
Alexander Yakovlev ffb31d8272 Visual update, dependency updates 2016-11-15 16:44:47 +07:00
Alexander Yakovlev cddd10c7ca FadeIn/fadeOut animations 2016-09-26 16:00:13 +07:00
Alexander Yakovlev b3f71f4c7b no animate.css CDN style
Most people won't redefine CSS transitions.
2016-09-26 15:40:54 +07:00
Alexander Yakovlev 191354d6d0 bootstrap update 2016-09-26 14:20:48 +07:00
Alexander Yakovlev 028c8f953b salet version bump 2016-09-20 22:05:56 +07:00
Alexander Yakovlev 612d0aede9 Salet 1.5 - CSS animations 2016-09-20 22:05:09 +07:00
Alexander Yakovlev a6b9ba0be4 Salet 1.4 upgrade 2016-09-11 18:33:36 +07:00
Alexander Yakovlev 5618f05a8f New syntax with NPM module 2016-09-10 11:38:07 +07:00
Alexander Yakovlev bda0b84260 The whole #page can have "once" links 2016-09-03 20:42:36 +07:00
Alexander Yakovlev 070ac093a0 No alert for an inventory 2016-09-03 20:16:07 +07:00
Alexander Yakovlev c99ba45b39 "character.sandbox" is deprecated 2016-08-25 14:45:25 +07:00
Alexander Yakovlev 81de4b833c Interactive mode flag fix 2016-08-16 10:27:09 +07:00
Alexander Yakovlev 868b6173f6 Don't clear the screen on game load; useful for keeping the intro. 2016-08-16 10:23:16 +07:00
Alexander Yakovlev 5d86979c71 Save on goTo() functions 2016-08-16 10:18:42 +07:00
Alexander Yakovlev b910cf8a66 Scroll fix 2016-08-15 18:39:52 +07:00
Alexander Yakovlev ef1ce16aeb Testing History API (going back) 2016-06-28 15:00:41 +07:00
Alexander Yakovlev 0d0f2e1f8e Subresource Integrity and jQuery 3.0.0 2016-06-28 12:41:46 +07:00
Alexander Yakovlev 9ce79a4fb7 Bootstrap as a npm module instead of a submodule 2016-06-28 12:21:11 +07:00
Alexander Yakovlev 715e3bb2ee Version bump 2016-06-03 10:01:44 +07:00
Alexander Yakovlev f406c0e692 Renamed objects to units.
Hopefully *this* will clear up the terminology a little bit.
2016-06-03 09:40:48 +07:00
Alexander Yakovlev 9163c61211 Convert string to string (it really helps) 2016-05-31 20:31:24 +07:00
Alexander Yakovlev c3e220289b Dialogue fix 2016-05-09 16:03:38 +07:00
Alexander Yakovlev b90b3b95c4 "display" is now the "display name", for non-English games 2016-05-09 11:01:11 +07:00
Alexander Yakovlev 74a7600181 Markdown indentation fix
It was bugging on some weird cases.
2016-05-09 10:27:51 +07:00
Alexander Yakovlev 46a4d65b35 Edge case fix for Markdown parsing 2016-05-01 17:42:14 +07:00
Alexander Yakovlev 66e8a71131 Set bootstrap to track v4 branch 2016-04-14 08:52:59 +07:00
Alexander Yakovlev 323060fe16 Nowadays I just leave a single link for the source. 2016-04-14 08:27:42 +07:00
Alexander Yakovlev 606629d83f Fixed goBack and backported various UI fixes. 2016-04-05 08:57:13 +07:00
Alexander Yakovlev 8c5cd01b9a canView now accepts the third parameter. 2016-03-30 09:36:45 +07:00
Alexander Yakovlev f6fb0fe96f goBack() now returns to start if it's too early to tell. 2016-03-28 11:17:28 +07:00
Alexander Yakovlev e3e17eb295 Resolved #2: forbid leaving a room
You can use `@exit()` to set `canExit` and print the "YOU SHALL NOT LEAVE"
message.
2016-03-27 22:49:38 +07:00
Alexander Yakovlev 4412081800 New flag: room.canSave
This fixes the problem with saving inside Inventory room.
2016-03-27 22:34:16 +07:00
Alexander Yakovlev 235aa28eb9 Dependency update 2016-03-25 17:29:12 +07:00
Alexander Yakovlev 10314558af Random IDs mess up the saves. IDs have to be predictable. 2016-03-24 20:24:44 +07:00
Alexander Yakovlev ba3fbf6bcd Rooms are not dependent on salet.coffee 2016-03-24 10:27:42 +07:00
Alexander Yakovlev 7a51bf1e8b The "go back" code invalidates the save. 2016-03-21 08:46:16 +07:00
Alexander Yakovlev cea54d7dee "Go back" functionality 2016-03-21 08:41:56 +07:00
Alexander Yakovlev 1059b0997c Turned off character saving.
Don't save the character so the inventory won't be duplicated.
2016-03-21 08:21:47 +07:00